This page lists all sorts of rule systems for representing all the forms of D&D magic in GURPS. Before creating an article for this section, be sure that it doesn't fit into one of the other sections:
- Magical Styles - as defined in GURPS Thaumatology: Magical Styles
- Spells - using the standard spell system described in GURPS Magic.
Since everyone will have their own interpretation of how "D&D magic" is supposed to work in GURPS, this section does not attempt to represent the "single true way". Instead, every user is encouraged to come up with their own rules version and submit them here - this way, every GM can decide for themselves which version will suit their campaign the best!
List of D&D Magic Rules
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