Disadvantages

This page lists all official, published disadvantages, including special enhancements and limitations applicable to that specific disadvantage only.

Code Snippet for the base disadvantage:

* Disadvantage Name (//**Full Book Title**//, p. 00) [points]

Code Snippet for disadvantage-specific enhancements and limitations:

 * Modifier Name (//**Full Book Title**//, p. 00), 00%

see also: Self-Control for Mental Disadvantages (GURPS Basic Set, pp. 120-1)

List of Disadvantages

#

A

  • Absent-Mindedness (GURPS Basic Set, p. 122; GURPS Social Engineering: Back to School, pp. 14, 22) [-15]
  • Addiction† (GURPS Basic Set, p. 122; Pyramid 3/35: Aliens, p. 4; Pyramid 3/47: The Rogue's Life, p. 29) [Variable]
    • See also:
      • Addictive Drugs (GURPS Basic Set, p. 440)
      • GURPS Horror, p. 22
    • Sample types:
      • Direct Pleasure Stimulation (GURPS Space, p. 221) [-25]
      • Nympholepsy (GURPS Fantasy, p. 132) [-10 if legal, -15 if illegal]
      • Psionic Contact (GURPS Space, p. 221) [-15]
      • Virtual Reality (GURPS Space, p. 220) [-10]
  • Alcoholism (GURPS Basic Set, p. 122; Pyramid 3/35: Aliens, p. 4; Pyramid 3/47: The Rogue's Life, p. 29) [-15/-20]
    • See also: GURPS Mysteries, p. 108
  • Amnesia (GURPS Basic Set, p. 123; GURPS Banestorm, p. 185; Pyramid 3/35: Aliens, p. 5) [-10/-25]
    • Partial Amnesia (GURPS Basic Set, p. 123) [-10]
    • Selective Amnesia (GURPS Space, p. 221) [-5]
    • Total Amnesia (GURPS Basic Set, p. 123) [-25]
  • Animal Foe (GURPS Power-Ups 3: Talents, p. 20) [-5/level]
  • Appearance (GURPS Basic Set, p. 21) [Varies]
    • Levels:
      • Unattractive (GURPS Basic Set, p. 21) [-4]
      • Ugly (GURPS Basic Set, p. 21) [-8]
      • Hideous (GURPS Basic Set, p. 21) [-16]
      • Monstrous (GURPS Basic Set, p. 21) [-20]
      • Horrific (GURPS Basic Set, p. 21) [-24]
    • See also: GURPS Space, p. 221
    • Universal (GURPS Basic Set, p. 21), +25%
  • Aquatic (GURPS Basic Set, p. 145) [0]
    • Can't Dive (GURPS Basic Set, p. 145) [-5 more]
    • Fins/Masts/Paddles/Sails (GURPS Basic Set, p. 145) [-5 more]
  • Arm Has No Physical Attack (GURPS Basic Set, p. 53) [-5 or -10]

B

  • Bad Back (GURPS Basic Set, p. 123) [-15/-25]
  • Bad Grip (GURPS Basic Set, p. 123) [-5/level]
  • Bad Sight (GURPS Basic Set, p. 123) [-25]
    • See also: GURPS Space, p. 221
    • Farsighted (GURPS Basic Set, p. 123) [-25]
    • Nearsighted (GURPS Basic Set, p. 123) [-25]
    • Mitigator (GURPS Basic Set, p. 123), -60%
  • Bad Smell (GURPS Basic Set, p. 124) [-10]
  • Bad Temper (GURPS Basic Set, p. 124) [-10*]
  • Berserk (GURPS Basic Set, p. 124; Pyramid 3/35: Aliens, p. 5) [-10*]
    • Battle Rage (GURPS Basic Set, p. 124), +50%
    • see also: Berserk and the Martial Arts (GURPS Martial Arts, p. 179)
  • Bestial (GURPS Basic Set, p. 124; Pyramid 3/35: Aliens, p. 5) [-10/-15]
  • Blindness (GURPS Basic Set, p. 124) [-50]
  • Bloodlust (GURPS Basic Set, p. 124; Pyramid 3/35: Aliens, p. 5) [-10*]
  • Brittle (GURPS Basic Set, p. 136) [-15]
  • Build (GURPS Basic Set, p. 18) [Varies]
  • Bully (GURPS Basic Set, p. 125) [-10*]

C

  • Callous (GURPS Basic Set, p. 125; GURPS Social Engineering: Back to School, p. 22) [-5]
  • Cannot Learn (GURPS Basic Set, p. 125; GURPS Social Engineering: Back to School, p. 14) [-30]
  • Cannot Kick (GURPS Basic Set, p. 55) [-5]
  • Cannot Speak (GURPS Basic Set, p. 125; Pyramid 3/35: Aliens, p. 5) [-15/-25]
    • See also: GURPS Space, p. 221
    • Cannot Speak (GURPS Basic Set, p. 125) [-15]
    • Mute (GURPS Basic Set, p. 125) [-25]
  • Charitable (GURPS Basic Set, p. 125; Pyramid 3/35: Aliens, p. 5) [-15*]
  • Chronic Depression (GURPS Basic Set, p. 126) [-15*]
  • Chronic Pain (GURPS Bio-Tech, p. 212; GURPS Basic Set, p. 126) [Varies]
  • Chummy (GURPS Basic Set, p. 126; Pyramid 3/35: Aliens, p. 6) [-5]
  • Clueless (GURPS Basic Set, p. 126) [-10]
  • Code of Honor (GURPS Basic Set, p. 127) [-5 to -15]
    • See also:
      • Required Disadvantages for Power Modifiers (GURPS Powers, p. 22)
    • Arab (GURPS Banestorm, p. 185) [-10]
    • Arena (GURPS Fantasy, p. 219)
    • Asteroid Miner (GURPS Space, p. 221) [-5]
    • Bushido (GURPS Martial Arts, p. 53) [-15]
    • Cabalistic (GURPS Horror, p. 23) [-5]
    • Chivalry (GURPS Basic Set, p. 127) [-15]
    • Dwarf's (Pyramid 3/50: Dungeon Fantasy II, p. 5) [-5]
    • Elven (GURPS Banestorm, p. 185) [-10]
    • Ethical Psionic (GURPS Space, p. 221), [-10]
    • Forest Protector (GURPS Magic: Plant Spells, p. 9) [-10]
    • Gentleman PI (GURPS Mysteries, p. 109) [-5]
    • Gentleman's (GURPS Basic Set, p. 127) [-10]
    • Hacker (GURPS Space, p. 221) [-5]
    • Halfling (GURPS Banestorm, p. 185) [-5)
    • Highwayman's (GURPS Fantasy, p. 132) [-5]
    • Keeper's (Pyramid 3/48: Secret Magic, p. 11) [-10]
    • Mercenary (GURPS Space, p. 221) [-10]
    • Musketeer's (Pyramid 3/36: Dungeon Fantasy, p. 19) [-10]
    • Oathbound (GURPS Horror, p. 23) [-5]
    • Northman's (GURPS Banestorm, p. 185) [-10]
    • Pirate's (GURPS Basic Set, p. 127) [-5]
    • Police (GURPS Mysteries, p. 109) [-5]
    • Prisoner's (GURPS Social Engineering, p. 80) [5]
    • Private Investigator (GURPS Mysteries, p. 109) [-10]
    • Professional (GURPS Basic Set, p. 127) [-5]
    • Roman (GURPS Fantasy, p. 219; Pyramid 3/47: The Rogue's Life, p. 29) [-10]
    • Sahudese (GURPS Banestorm, p. 185) [-10]
    • Shaman's (GURPS Dungeon Fantasy 9: Summoners, p. 18) [-5]
    • Soldier's (GURPS Basic Set, p. 127) [-10]
    • Stays Bought (GURPS Banestorm, p. 185) [-5]
    • Theatrical (GURPS Banestorm, p. 186) [-5]
    • Traditional Secret Society (GURPS Horror, p. 23) [-5]
    • Vampire Society (GURPS Horror, p. 23) [-15]
    • Xia (GURPS Martial Arts, p. 53) [-10]
  • Cold-Blooded (GURPS Basic Set, p. 127) [-5/10]
  • Colorblindness (GURPS Basic Set, p. 127) [-10]
  • Combat Paralysis (GURPS Basic Set, p. 127; Pyramid 3/83: Alternate GURPS IV, p. 31; Pyramid 3/35: Aliens, p. 6) [-15]
  • Combustible (GURPS Basic Set, p. 136) [-5]
  • Compulsive Behavior (GURPS Basic Set, p. 128) [-5* to -15*]
    • Carousing (GURPS Basic Set, p. 128) [-5*/-10*]
    • Debating (GURPS Fantasy, p. 219) [-5*]
    • Dueling (Pyramid 3/36: Dungeon Fantasy, p. 19) [-15*]
    • Gambling (GURPS Basic Set, p. 128) [-5*]
    • Generosity (GURPS Basic Set, p. 128) [-5*]
    • Ghostly Repetition (GURPS Horror, p. 23) [-1/-5*/-10*/-15*]
    • Lying (GURPS Basic Set, p. 128) [-15*]
    • Murderer (GURPS Horror, p. 23) [-15*]
    • Scheming (Pyramid 3/47: The Rogue's Life, p. 7) [-5*/-10*]
    • Sexual Activity (Pyramid #3/6 - Space Colony Alpha, p. 6) [-5*/-10*]
    • Spending (GURPS Basic Set, p. 129) [-5*]
    • Vowing (GURPS Basic Set, p. 129), [-5*]
  • Confused (GURPS Basic Set, p. 129; Pyramid 3/35: Aliens, p. 6) [-10*]
  • Couch Potato (GURPS Power-Ups 3: Talents, p. 20) [-10/level]
  • Cowardice (GURPS Basic Set, p. 129; Pyramid 3/47: The Rogue's Life, p. 29) [-10*]
  • Crippled Legs (GURPS Basic Set, p. 141) [-10]
  • Curious (GURPS Basic Set, p. 129) [-5*]
  • Cursed (GURPS Basic Set, p. 129) [-75]

D

  • Dead Broke (see Wealth)
  • Deafness (GURPS Basic Set, p. 129; GURPS Social Engineering: Back to School, p. 22) [-20]
  • Debt (GURPS Basic Set, p. 26) [-1/level]
    • See also: GURPS Mysteries, p. 109
  • Decreased Time Rate (GURPS Basic Set, p. 129) [-100]
  • Delusions (GURPS Basic Set, p. 130; GURPS Social Engineering: Back to School, p. 22) [-1 to -15]
    • See also:
      • GURPS Horror, p. 23
      • Delusions (GURPS Martial Arts, p. 53)
  • Dependency (GURPS Basic Set, p. 130; GURPS Fantasy, p. 132; GURPS Magic: Plant Spells, p. 9) [Variable]
    • See also: GURPS Space, p. 221
    • Aging (GURPS Basic Set, p. 130), +30%
  • Dependents (GURPS Basic Set, p. 131; GURPS Social Engineering, p. 42) [Varies]
    • Frequency of Appearance (GURPS Basic Set, p. 36) (not technically a modifier, but affects cost)
    • Unwilling (GURPS Social Engineering, p. 80), +50%
  • Destiny (GURPS Basic Set, p. 131) [Varies]
  • Disciplines of Faith (GURPS Basic Set, p. 132) [-5 to -15]
    • See also:
      • Required Disadvantages for Power Modifiers (GURPS Powers, p. 22)
    • Ascetism (GURPS Basic Set, p. 132) [-15]
    • Deep Ecologist (GURPS Magic: Plant Spells, p. 9) [-10]
    • Monasticism (GURPS Basic Set, p. 132) [-10]
    • Mysticism (GURPS Basic Set, p. 132) [-10]
    • Ritualism (GURPS Basic Set, p. 132) [-5]
  • Disturbing Voice (GURPS Basic Set, p. 132; GURPS Social Engineering, p. 18; GURPS Social Engineering: Back to School, p. 22) [-10]
    • See also: GURPS Space, p. 221
  • Dread (GURPS Basic Set, p. 132; Pyramid 3/35: Aliens, p. 6) [-10 to -20]
    • Cannot Be Trapped (GURPS Basic Set, p. 133), -50%
    • Insensitive (GURPS Fantasy, p. 133; GURPS Horror, p. 25), -50%
    • Threshold Energy (Pyramid 3/58: Urban Fantasy II, p. 10)
  • Duty (GURPS Basic Set, p. 133; Pyramid 3/16: Tools of the Trade: Clerics, p. 28) [-2 to -15]
    • Legal Ethics (GURPS Mysteries, p. 109) [-1]
    • Extremely Hazardous (GURPS Basic Set, p. 134) [-5 more]
    • Involuntary (GURPS Basic Set, p. 134) [-5 more]
    • Nonhazardous (GURPS Basic Set, p. 134) [+5 less]
  • Dwarfism (GURPS Basic Set, p. 19) [-15]
  • Dyslexia (GURPS Basic Set, p. 134; GURPS Social Engineering: Back to School, p. 15) [-10]

E

  • Easy to Kill (GURPS Basic Set, p. 134) [-2/level]
  • Easy to Read (GURPS Basic Set, p. 134; Pyramid 3/35: Aliens, p. 6) [-10]
  • Electrical (GURPS Basic Set, p. 134) [-20]
    • See also: GURPS Space, p. 221
  • Enemies (GURPS Basic Set, p. 135) [Variable]
    • See also: GURPS Mysteries, p. 109
    • See also: GURPS Space, p. 221
    • Frequency of Appearance (GURPS Basic Set, p. 36) (not technically a modifier, but affects cost)
    • Evil Twin (GURPS Basic Set, p. 135) [-5/-10]
    • Unknown (GURPS Basic Set, p. 135) [-5 more]
  • Epilepsy (GURPS Basic Set, p. 136) [-30]
  • Explosive (GURPS Basic Set, p. 137) [-15]
  • Extra Sleep (GURPS Basic Set, p. 136; Pyramid 3/35: Aliens, p. 6) [-2/level]

F

  • Fanaticism (GURPS Basic Set, p. 136) [-15]
    • See also:
      • Required Disadvantages for Power Modifiers (GURPS Powers, p. 23)
    • Fanaticism, Extreme (GURPS Basic Set, p. 136) [-15]
  • Farsighted (see Bad Sight)
  • Fat (GURPS Basic Set, p. 19) [-3]
  • Fat, Very (GURPS Basic Set, p. 19) [-5]
  • Fearfulness (GURPS Basic Set, p. 136) [-2/level]
  • Flammable (GURPS Basic Set, p. 137) [-10]
  • Flashbacks (GURPS Basic Set, p. 136; Pyramid 3/35: Aliens, p. 7) [-5/-10/-20]
  • Foot Manipulator (GURPS Basic Set, p. 53) [-3 or -6]
  • Fragile (GURPS Basic Set, p. 136), [Variable]
    • Brittle (GURPS Basic Set, p. 136) [-15]
    • Combustible (GURPS Basic Set, p. 136) [-5]
    • Explosive (GURPS Basic Set, p. 137) [-15]
    • Flammable (GURPS Basic Set, p. 137) [-10]
    • Tenuous (GURPS Space, p. 221) [-15]
    • Unnatural (GURPS Basic Set, p. 137) [-50]
  • Frightens Animals (GURPS Basic Set, p. 137; Pyramid 3/35: Aliens, p. 7) [-10]

G

  • G-Intolerance (GURPS Basic Set, p. 137) [-10/-20]
    • Total G-Intolerance (GURPS Space, p. 222) [-25]
  • Gluttony (GURPS Basic Set, p. 137) [-5*]
  • Greed (GURPS Basic Set, p. 137) [-15*]
  • Gregarious (GURPS Basic Set, p. 126) [-10]
  • Guilt Complex (GURPS Basic Set, p. 137) [-5]
  • Gullibility (GURPS Basic Set, p. 137) [-10*]

H

  • Ham-Fisted (GURPS Basic Set, p. 138) [-5/-10]
  • Hard of Hearing (GURPS Basic Set, p. 138; GURPS Social Engineering: Back to School, p. 22) [-10]
  • Hemophilia (GURPS Basic Set, p. 138) [-30]
  • Hidebound (GURPS Basic Set, p. 138) [-5]
  • Hideous (see Appearance)
  • Honesty (GURPS Basic Set, p. 138) [-10*]
    • See also:
      • Required Disadvantages for Power Modifiers (GURPS Powers, p. 22)
  • Horizontal (GURPS Basic Set, p. 139) [-10]
    • see also:
        • Close Combat and Body Morphology (GURPS Martial Arts, p. 115)
        • Horizontal (GURPS Martial Arts: Yrth Fighting Styles, p. 26)
  • Horrific (see Appearance)
  • Hunchback (GURPS Basic Set, p. 139) [-10]

I

  • Illiteracy (GURPS Banestorm, p. 186) [-3]
  • Impulsiveness (GURPS Basic Set, p. 139) [-10*]
  • Incompetence, Racial (GURPS Basic Set, p. 452) [Variable]
  • Increased Consumption (GURPS Basic Set, p. 139; Pyramid 3/35: Aliens, p. 7) [-10/level]
  • Increased Life Support (GURPS Basic Set, p. 139) [Variable, usually -10 each]
    • Extreme Heat/Cold (GURPS Basic Set, p. 139) [-10]
    • Large (GURPS Space, p. 222) [-5/level, -30 max]
    • Massive (GURPS Basic Set, p. 139) [-10]
    • Pressurized (GURPS Basic Set, p. 139) [-10]
    • Radioactive (GURPS Basic Set, p. 139) [-10]
  • Incurious (GURPS Basic Set, p. 140) [-5*]
  • Indecisive (GURPS Basic Set, p. 140) [-10*]
  • Infectious Attack (GURPS Basic Set, p. 140) [-5]
  • Innumerate (GURPS Basic Set, p. 140; GURPS Low-Tech, p.10; GURPS Social Engineering: Back to School, p. 15) [-5]
  • Insomniac (GURPS Basic Set, p. 140; Pyramid 3/35: Aliens, p. 7) [-10/-15]
  • Intolerance (GURPS Basic Set, p. 140; GURPS Banestorm, p. 183; GURPS Bio-Tech, p. 212) [-1/-5/-10]
    • See also:
      • Required Disadvantages for Power Modifiers (GURPS Powers, p. 23)
    • Non-cops (GURPS Mysteries, p. 109) [-5]
  • Invertebrate (GURPS Basic Set, p. 140) [-20]

J

  • Jealousy (GURPS Basic Set, p. 140) [-10]

K

  • Killjoy (GURPS Basic Set, p. 140-1) [-15]
  • Kleptomania (GURPS Basic Set, p. 141; Pyramid 3/35: Aliens, p. 7) [-15*]
  • Klutz (GURPS Basic Set, p. 141) [-5/-15]

L

  • Lame (GURPS Basic Set, p. 141) [Varies]
    • Crippled Legs (GURPS Basic Set, p. 141) [-10]
    • Legless (GURPS Basic Set, p. 141) [-30]
    • Missing Legs (GURPS Basic Set, p. 141) [-20]
    • Paraplegic (GURPS Basic Set, p. 141) [-30]
    • see also:
        • Close Combat and Body Morphology (GURPS Martial Arts, p. 116)
  • Laziness (GURPS Basic Set, p. 142; GURPS Social Engineering: Back to School, p. 15) [-10]
  • Lecherousness (GURPS Basic Set, p. 142; Pyramid 3/35: Aliens, p. 8) [-15*]
    • See also: GURPS Space, p. 222
  • Legless (GURPS Basic Set, p. 141) [-30]
  • Lifebane (GURPS Basic Set, p. 142; GURPS Magic: Plant Spells, p. 9) [-10]
    • See also: GURPS Space, p. 222
  • Light Sleeper (GURPS Basic Set, p. 142; Pyramid 3/35: Aliens, p. 7) [-5]
  • Loner (GURPS Basic Set, p. 142; Pyramid 3/35: Aliens, p. 8) [-5*]
  • Low Empathy (GURPS Basic Set, p. 142) [-20]
  • Low Pain Threshold (GURPS Basic Set, p. 142) [-10]
  • Low Self-Image (GURPS Basic Set, p. 143; Pyramid 3/35: Aliens, p. 8) [-10]
  • Low TL (GURPS Basic Set, p. 22; GURPS Banestorm, p. 183) [-5/level]
  • Lunacy (GURPS Basic Set, p. 143) [-10]

M

  • Magic Susceptibility (GURPS Basic Set, p. 143; Pyramid 3/83: Alternate GURPS IV, p. 31) [-3/level]
  • Maintenance (GURPS Basic Set, p. 143) [Varies]
  • Manic-Depressive (GURPS Basic Set, p. 143) [-20]
  • Megalomania (GURPS Basic Set, p. 144) [-10]
  • Mind Like a Sieve (GURPS Power-Ups 3: Talents, p. 20) [-5/level]
  • Miserliness (GURPS Basic Set, p. 144) [-10*]
  • Misfit (GURPS Power-Ups 3: Talents, p. 20) [-15/level]
  • Missing Digit (GURPS Basic Set, p. 144) [-2/-5]
    • Missing Finger (GURPS Basic Set, p. 144) [-2]
    • Missing Thumb (GURPS Basic Set, p. 144) [-5]
  • Missing Legs (GURPS Basic Set, p. 141) [-20]
  • Mistaken Identity (GURPS Basic Set, p. 21; GURPS Bio-Tech, p. 212) [-5]
  • Monstrous (see Appearance)
  • Motion Sickness (GURPS Basic Set, p. 144) [-10]
  • Mundane Background (GURPS Basic Set, p. 144) [-10]
  • Mute (GURPS Basic Set, p. 125) [-25]

N

  • Nearsighted (see Bad Sight)
  • Neurological Disorder (GURPS Basic Set, p. 144; GURPS Bio-Tech, p. 212) [-15/-35/-55]
  • Night Blindness (GURPS Basic Set, p. 144) [-10]
  • Nightmares (GURPS Basic Set, p. 144) [-5*]
  • No Depth Perception (GURPS Basic Set, p. 145) [-15]
  • No Fine Manipulators (GURPS Basic Set, p. 145) [-30]
    • see also:
        • Close Combat and Body Morphology (GURPS Martial Arts, p. 116)
  • No Manipulators (GURPS Basic Set, p. 145) [-50]
    • see also:
        • Close Combat and Body Morphology (GURPS Martial Arts, p. 115)
  • No Legs (GURPS Basic Set, p. 145) [Varies]
    • Aerial (GURPS Basic Set, p. 145) [0]
    • Aquatic (GURPS Basic Set, p. 145) [0]
      • Can't Dive (GURPS Basic Set, p. 145) [-5 more]
      • Fins/Masts/Paddles/Sails (GURPS Basic Set, p. 145) [-5 more]
    • Bounces (GURPS Basic Set, p. 145) [0]
    • Rolls (GURPS Basic Set, p. 145) [0]
    • Semi-Aquatic (GURPS Basic Set, p. 145) [0]
    • Sessile (GURPS Basic Set, p. 145) [-50]
    • Slithers (GURPS Basic Set, p. 145) [0]
    • Tracked (GURPS Basic Set, p. 145) [-20]
    • Wheeled (GURPS Basic Set, p. 145) [-20]
    • see also:
        • Close Combat and Body Morphology (GURPS Martial Arts, p. 115)
        • No Legs (GURPS Martial Arts: Yrth Fighting Styles, p. 26)
  • No Peripheral Vision (GURPS Basic Set, p. 151) [-15]
  • No Sense of Humor (GURPS Basic Set, p. 146) [-10]
  • No Sense of Smell/Taste (GURPS Basic Set, p. 146) [-5]
  • Nocturnal (GURPS Basic Set, p. 146) [-20]
    • Permanent Paralysis (GURPS Basic Set, p. 146), +100%
  • Noisy (GURPS Basic Set, p. 146) [-2/level]
  • Noncombatant (GURPS Power-Ups 3: Talents, p. 21) [-15/level]
  • Non-Iconographic (GURPS Basic Set, p. 146; GURPS Social Engineering: Back to School, p. 15; Pyramid 3/35: Aliens, p. ) [-10]
  • Numb (GURPS Basic Set, p. 146) [-20]

O

  • Oblivious (GURPS Basic Set, p. 146) [-5]
  • Obsession (GURPS Basic Set, p. 146) [-5/-10]
  • Odious Personal Habits (GURPS Basic Set, p. 22) [-5/level]
    • Parvenu (GURPS Social Engineering, p. 80) [-5/level]
  • Omitted Racial Trait (GURPS Basic Set, p. 262) [Varies]
  • On the Edge (GURPS Basic Set, p. 146; Pyramid 3/35: Aliens, p. 8) [-15*]
  • One Arm (GURPS Basic Set, p. 147) [-20]
    • see also:
        • Close Combat and Body Morphology (GURPS Martial Arts, p. 116)
  • One Eye (GURPS Basic Set, p. 147) [-15]
  • One Hand (GURPS Basic Set, p. 147) [-15]
    • see also:
        • Close Combat and Body Morphology (GURPS Martial Arts, p. 116)
  • Overconfidence (GURPS Basic Set, p. 148; Pyramid 3/35: Aliens, p. 8) [-5*]
  • Overweight (GURPS Basic Set, p. 19) [-1]

P

  • Pacifism (GURPS Basic Set, p. 148) [Variable]
    • See also: GURPS Space, p. 222
    • Cannot Harm Innocents (GURPS Basic Set, p. 148) [-10]
    • Cannot Kill (GURPS Basic Set, p. 148) [-15]
    • Reluctant Killer (GURPS Basic Set, p. 148) [-5]
    • Self-Defense Only (GURPS Basic Set, p. 148) [-15]
    • Total Nonviolence (GURPS Basic Set, p. 148) [-30]
  • Panic Attacks (GURPS Horror, p. 26) [-5/-10/-25]
  • Paraplegic (GURPS Basic Set, p. 141) [-30]
  • Paranoia (GURPS Basic Set, p. 148) [-10]
  • Phantom Voices (GURPS Basic Set, p. 148) [-5/-10/-15]
  • Phobia (GURPS Basic Set, p. 148; Pyramid 3/35: Aliens, p. 8) [Variable]
    • Apocalypse (Millenniphobia) (GURPS Horror, p. 25) [-5*]
    • Being Alone (Autophobia) (GURPS Basic Set, p. 149) [-15*]
    • Being Buried Alive (Taphephobia) (GURPS Horror, p. 25) [-10*]
    • Blood (Hemophobia) (GURPS Basic Set, p. 149) [-10*]
    • Cats (Ailurophobia) (GURPS Basic Set, p. 149) [-5*]
    • Crowds (Demophobia) (GURPS Basic Set, p. 149) [-15*]
    • Darkness (Scotophobia) (GURPS Basic Set, p. 149) [-15*]
    • Death and the Dead (Necrophobia) (GURPS Basic Set, p. 149) [-10*]
    • Dirt (Mysophobia) (GURPS Basic Set, p. 149) [-10*]
    • Dogs (Cynophobia) (GURPS Basic Set, p. 149) [-5*]
    • Enclosed Spaces (Claustrophobia) (GURPS Basic Set, p. 149) [-15*]
    • Fire (Pyrophobia) (GURPS Basic Set, p. 150) [-5*]
    • Ghosts (Spectrophobia) (GURPS Horror, p. 25) [-15/-10/-5*]
    • Government (Cratiphobia) (GURPS Horror, p. 25) [-15/-10/-5*]
    • Heights (Acrophobia) (GURPS Basic Set, p. 150) [-10*]
    • Hunger (Limouphobia) (GURPS Horror, p. 25) [-10*]
    • Infinity (Apeirophobia) (GURPS Horror, p. 25) [-5*]
    • Insects (Entomophobia) (GURPS Basic Set, p. 150) [-10*]
    • Loud Noises (Brontophobia) (GURPS Basic Set, p. 150) [-10*]
    • Machinery (Technophobia) (GURPS Basic Set, p. 150) [-5/-15*]
    • Madness (Dementophobia) (GURPS Horror, p. 25) [-10*]
    • Magic (Manaphobia) (GURPS Basic Set, p. 150) [-15/-10/-5*]
    • Monsters (Teratophobia) (GURPS Basic Set, p. 150) [-15*]
    • Mutilation (Traumatophobia) (GURPS Horror, p. 25) [-10*]
    • Number 13 (Triskaidekaphobia) (GURPS Basic Set, p. 150) [-5*]
    • Oceans (Thalassophobia) (GURPS Basic Set, p. 150) [-10*]
    • Open Spaces (Agoraphobia) (GURPS Basic Set, p. 150) [-10*]
    • Poisoning (Toxicophobia) (GURPS Horror, p. 25) [-10*]
    • Psionic Powers (Psionophobia) (GURPS Basic Set, p. 150) [-15/-10/-5*]
    • Radiation (Radiophobia) (GURPS Space, p. 222) [-5*]
    • Rats (Murophobia) (GURPS Horror, p. 25) [-5*]
    • Reptiles (Herpetophobia) (GURPS Basic Set, p. 150) [-10*]
    • Robots (Cyberphobia) (GURPS Space, p. 222) [-15/-5*]
    • Sex (Coitophobia) (GURPS Basic Set, p. 150) [-10*]
      • See also: GURPS Horror, p. 25
    • Sharp Things (Aichmophobia) (GURPS Basic Set, p. 150) [-15/-10*]
    • Space (GURPS Space, p. 222) [-10/-5*]
    • Spiders (Arachnophobia) (GURPS Basic Set, p. 150) [-5*]
    • Strange and Unknown Things (Xenophobia) (GURPS Basic Set, p. 150*) [-15]
    • Sun (Heliophobia) (GURPS Basic Set, p. 150) [-15*]
    • Weapons (Hoplophobia) (GURPS Basic Set, p. 150) [-20*]
  • Poor (see Wealth)
  • Post-Combat Shakes (GURPS Basic Set, p. 150; Pyramid 3/83: Alternate GURPS IV, p. 31) [-5*]
  • Pyromania (GURPS Basic Set, p. 150; Pyramid 3/35: Aliens, p. 9) [-5*]

Q

  • Quadriplegic (GURPS Basic Set, p. 150) [-80]

R

  • Reprogrammable (GURPS Basic Set, p. 150) [-10]
  • Reputation (GURPS Basic Set, p. 26) [Varies]
    • See also:
      • Reputation (GURPS Martial Arts, p. 54)
      • GURPS Mysteries, p. 110
    • Other variation:
      • Reputation (Signature Move) (GURPS Martial Arts, p. 54)
  • Restricted Diet (GURPS Basic Set, p. 151) [-10 to -40]
    • See also: GURPS Space, p. 222
    • Substitution (GURPS Basic Set, p. 151), -50%
  • Restricted Vision (GURPS Basic Set, p. 151) [Varies]
    • No Peripheral Vision (GURPS Basic Set, p. 151) [-15]
    • Tunnel Vision (GURPS Basic Set, p. 151) [-30]
  • Revulsion (GURPS Basic Set, p. 151) [-5 to -15]

S

  • Sadism (GURPS Basic Set, p. 152) [-15*]
  • Secret (GURPS Basic Set, p. 152) [-5 to -30]
    • See also: GURPS Mysteries, p. 110
    • Secret Identity (GURPS Basic Set, p. 153) [-5 to -40]
  • Secret Disadvantage (GURPS Basic Set, p. 120) [Varies]
  • Self-Destruct (GURPS Basic Set, p. 153) [-10]
  • Selfish (GURPS Basic Set, p. 153) [-5*]
  • Selfless (GURPS Basic Set, p. 153) [-5*]
  • Semi-Upright (GURPS Basic Set, p. 153) [-5]
  • Sense of Duty (GURPS Basic Set, p. 153; GURPS Fantasy, p. 133; GURPS Social Engineering, pp. 42-43) [-2 to -20]
    • See also:
      • Required Disadvantages for Power Modifiers (GURPS Powers, p. 22)
    • Client (GURPS Mysteries, p. 110) [-5]
    • Students (GURPS Social Engineering: Back to School, p. 22) [-5]
  • Sessile (GURPS Basic Set, p. 145) [-50]
  • Shadow Form (Always On) (GURPS Basic Set, p. 83) [-20]
    • Can Carry Objects (GURPS Basic Set, p. 83), Variable
  • Short Arm (GURPS Basic Set, p. 53) [-5 or -10]
  • Short Attention Span (GURPS Basic Set, p. 153; GURPS Social Engineering: Back to School, p. 22; Pyramid 3/35: Aliens, p. 9) [-10*]
  • Short Lifespan (GURPS Basic Set, p. 154) [-10/level]
  • Shyness (GURPS Basic Set, p. 154; GURPS Social Engineering: Back to School, p. 23; Pyramid 3/35: Aliens, p. 9) [-5/-10/-20]
  • Skinny (GURPS Basic Set, p. 18 [-5]
  • Slave Mentality (GURPS Basic Set, p. 154) [-40]
  • Sleepwalker (GURPS Basic Set, p. 154) [-5*]
  • Sleepy (GURPS Basic Set, p. 154; Pyramid 3/35: Aliens, p. 6) [Varies]
    • Unenergetic (GURPS Fantasy, p. 78) (-50%)
  • Slow Eater (GURPS Basic Set, p. 155) [-10]
  • Slow Healing (GURPS Basic Set, p. 155) [-5/level]
  • Slow Riser (GURPS Basic Set, p. 155) [-5]
  • Social Disease (GURPS Basic Set, p. 155) [-5]
  • Social Stigma (GURPS Basic Set, p. 155) [-5 to -20]
    • See also: GURPS Bio-Tech, p. 213; GURPS Fantasy, p. 219; GURPS Mysteries, p. 110; Pyramid 3/47: The Rogue's Life, p. 29
    • Aliens (GURPS Space, p. 222) [-10]
    • Barbarian (GURPS Banestorm, p. 186) [-10]
    • Criminal Record (GURPS Basic Set, p. 155) [-5]
    • Dead (GURPS Fantasy, p. 133; GURPS Horror, p. 25) [-20]
    • Disowned (GURPS Basic Set, p. 155) [-5/-10]
    • Excommunicated (GURPS Basic Set, p. 155) [-5/-10]
    • Ignorant (GURPS Basic Set, p. 155) [-5/skill]
    • Known Criminal (GURPS Banestorm, p. 186) [-5]
    • Minor (GURPS Basic Set, p. 155) [-5]
    • Minority Group (GURPS Basic Set, p. 155) [-10]
    • Monster (GURPS Basic Set, p. 155) [-15]
    • Perceived as an Animal (GURPS Banestorm, p. 186) [-10]
    • Psionics (GURPS Space, p. 222) [-10/-15]
    • Robots (GURPS Space, p. 222) [-10/-5]
    • Second-Class Citizen (GURPS Basic Set, p. 155) [-5]
    • Subjugated (GURPS Basic Set, p. 155) [-20]
    • Uneducated (GURPS Basic Set, p. 156; GURPS Social Engineering: Back to School, p. 15) [-5]
    • Uplifted Animals (GURPS Space, p. 223) [-5]
    • Valuable Property (GURPS Basic Set, p. 156) [-10]
    • Vermin (GURPS Fantasy, p. 133) [-15]
  • Space Sickness (GURPS Basic Set, p. 156) [-10]
  • Split Personality (GURPS Basic Set, p. 156; Pyramid 3/83: Alternate GURPS IV, p. 31) [-15*]
    • Legion (Pyramid 3/83: Alternate GURPS IV, p. 31), +0%
  • Squeamish (GURPS Basic Set, p. 156) [-10*]
  • Status (GURPS Basic Set, p. 28) [-5/level]
  • Stress Atavism (*GURPS Basic Set, p. 156) [Variable]
    • See also: GURPS Bio-Tech, p. 213; GURPS Space, p. 223
  • Struggling (see Wealth)
  • Stubbornness (GURPS Basic Set, p. 157) [-5]
  • Stuttering (GURPS Basic Set, p. 157; GURPS Social Engineering, p. 18) [-10]
  • Supernatural Features (GURPS Basic Set, p. 157) [Variable]
    • See also: **GURPS Space, p. 223
    • Cannot Close Eyes (GURPS Horror, p. 26) [-5]
    • Cold Spot (GURPS Horror, p. 26) [-5]
    • Long Tongue (GURPS Horror, p. 26) [-5]
    • Malformed Feet (GURPS Horror, p. 26) [-10]
    • No Body Heat (GURPS Basic Set, p. 157) [-5/-1]
    • No Pulse (GURPS Horror, p. 26) [-5]
    • No Reflection (GURPS Basic Set, p. 157) [-10]
    • No Shadow (GURPS Basic Set, p. 157) [-10]
    • Pallor (GURPS Basic Set, p. 157) [-10/-5]
    • Portents/Omens/Signs (Pyramid 3/58: Urban Fantasy II, p. 10) [-1/-5/-10/-20]
    • Rugose Skin (GURPS Horror, p. 26) [-10]
    • Witch's Mark (GURPS Horror, p. 26) [-5]
  • Supersensitive (GURPS Basic Set, p. 158) [-15]
  • Susceptible (GURPS Basic Set, p. 158) [Variable]
    • See also: GURPS Bio-Tech, p. 213; GURPS Space, p. 223; Pyramid 3/58: Urban Fantasy II, p. 10
    • Susceptible to Possession (Pyramid 3/83: Alternate GURPS IV, p. 31) [-1/-1 HT to rolls]

T

  • Tech Hex (Pyramid 3/78: Unleash Your Soul, p. 30) [-15/level]
  • Terminally Ill (GURPS Basic Set, p. 158; GURPS Bio-Tech, p. 213) [-50/-75/-100]
  • Timesickness (GURPS Basic Set, p. 158) [-10]
  • TL, Low (GURPS Basic Set, p. 22) [-5/level]
  • Tracked (GURPS Basic Set, p. 145) [-20]
  • Trademark (GURPS Basic Set, p. 159) [-5/-10/-15]
    • See also:
      • Required Disadvantages for Power Modifiers (GURPS Powers, p. 23)
  • Trickster (GURPS Basic Set, p. 159) [-15*]
  • Truthfulness (GURPS Basic Set, p. 159) [-5*]
  • Tunnel Vision (GURPS Basic Set, p. 151) [-30]

U

  • Ugly (see Appearance)
  • Unattractive (see Appearance)
  • Uncontrollable Appetite (GURPS Basic Set, p. 159) [-15*]
  • Unfit (GURPS Basic Set, p. 160; GURPS Social Engineering: Back to School, p. 15; Pyramid 3/44: Alternate GURPS II, p. 12) [-5]
    • Very Unfit (GURPS Basic Set, p. 160; GURPS Social Engineering: Back to School, p. 15; Pyramid 3/44: Alternate GURPS II, p. 12) [-15]
  • Unhealing (GURPS Basic Set, p. 160) [-20/-30]
  • Unique (GURPS Basic Set, p. 160) [-5]
  • Unluckiness (GURPS Basic Set, p. 160; Pyramid 3/35: Aliens, p. 9) [-10]
  • Unnatural (GURPS Basic Set, p. 137) [-50]
  • Unnatural Features (GURPS Basic Set, p. 22; GURPS Bio-Tech, p. 213) [-1/level]
  • Unsubtle (GURPS Power-Ups 3: Talents, p. 21) [-5/level]
  • Unusual Biochemistry (GURPS Basic Set, p. 160; GURPS Bio-Tech, p. 213) [-5]
    • See also: GURPS Space, p. 223

V

  • Very Fat (GURPS Basic Set, p. 19) [-5]
  • Vow (GURPS Basic Set, p. 160) [-5/-10/-15]
    • See also:
      • Required Disadvantages for Power Modifiers (GURPS Powers, p. 22)
  • Vulnerability (GURPS Basic Set, p. 161) [Variable]
    • See also: GURPS Space, p. 223
    • Vulnerability to Possession (Pyramid 3/83: Alternate GURPS IV, p. 32) [-10/-15/-20]
    • Fatigue Only (GURPS Basic Set, p. 161), -50%

W

  • Weak Arm (GURPS Basic Set, p. 53) [Varies]
  • Weak Bite (GURPS Basic Set, p. 161) [-2]
  • Weakness (GURPS Basic Set, p. 161) [Variable]
    • See also: GURPS Space, p. 223
    • Fatigue Only (GURPS Basic Set, p. 161), -50%
    • Quickened (Pyramid 3/58: Urban Fantasy II, p. 10), +20%/level
    • Resistible (Pyramid 3/58: Urban Fantasy II, p. 10), -50%
    • Variable (GURPS Basic Set, p. 161), -40%
  • Wealth (GURPS Basic Set, p. 25) [Varies]
    • Levels:
      • Struggling (GURPS Basic Set, p. 25) [-10]
      • Poor (GURPS Basic Set, p. 25) [-15]
      • Dead Broke (GURPS Basic Set, p. 25) [-25]
  • Weapon Mount (GURPS Basic Set, p. 53) [-8 or -16]
  • Weirdness Magnet (GURPS Basic Set, p. 161) [-15]
    • See also: GURPS Space, p. 223
  • Wheeled (GURPS Basic Set, p. 145) [-20]
  • Workaholic (GURPS Basic Set, p. 162) [-5]
  • Wounded (GURPS Basic Set, p. 162) [-5]

X

  • Xenophilia (GURPS Basic Set, p. 162) [-10*]
    • See also: GURPS Space, p. 224

Y

Z