Powers

This page lists all official, published powers as defined in GURPS Powers.

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* Power Name (//**Full Book Title**//, p. 00)

See also Wildcard Powers, GURPS Power-Ups 7: Wildcard Skills, p. 20.

List of Powers

A

  • Air (GURPS Powers, p. 121)
  • Animal Control (GURPS Powers, p. 121)
  • Animal Magnetism (GURPS Infinite Worlds: Worlds of Horror, p. 12)
  • Anti-Magic (GURPS Powers, p. 121)
  • Anti-Psi (GURPS Powers, p. 122)
  • Anti-Super (GURPS Powers, p. 122)
  • Astral Projection (GURPS Powers, p. 122)

B

  • Bard-Song (GURPS Dungeon Fantasy 1: Adventurers, p. 21)
  • Bioenergy (GURPS Powers, p. 123)
  • Body Alteration (GURPS Powers, p. 123)
  • Body Control (GURPS Powers, p. 123)

C

  • Chaos (GURPS Powers, p. 124)
  • Chi (GURPS Dungeon Fantasy 1: Adventurers, p. 21)
  • Cold/Ice (GURPS Powers, p. 124)
  • Cosmic (GURPS Powers, p. 124)

D

  • Darkness (GURPS Powers, p. 125)
  • Death (GURPS Powers, p. 125)
  • Demonological (GURPS Dungeon Fantasy 9: Summoners, p. 8)
  • Dimension Travel (GURPS Powers, p. 125)
  • Disease (GURPS Horror, p. 31)
  • Divine (GURPS Powers, p. 126)
  • Dream/Nightmare (GURPS Horror, p. 31)
  • Druidic (GURPS Dungeon Fantasy 1: Adventurers, p. 22)

E

  • Earth (GURPS Powers, p. 126)
  • Eldritch Might (Pyramid 3/13: Thaumatology, p. 17)
  • Electricity (GURPS Powers, p. 126)
  • Electrokinesis (GURPS Powers, p. 126)
  • Elementalist (GURPS Dungeon Fantasy 9: Summoners, p. 10)
  • ESP (GURPS Powers, p. 127)
  • Evil (GURPS Powers, p. 127)

F

  • Fear (GURPS Horror, p. 31)
  • Force Constructs (GURPS Powers, p. 127)

G

  • Good (GURPS Powers, p. 128)
  • Gravity (GURPS Powers, p. 128)

H

  • Healing (GURPS Powers, p. 128)
  • Heat/Fire (GURPS Powers, p. 129)
  • Hell (GURPS Horror, p. 32)
  • Holiness (GURPS Dungeon Fantasy 1: Adventurers, p. 22)

I

  • Illusion (GURPS Powers, p. 129)
  • Imbuement (GURPS Power-Ups 1: Imbuements, p. 17)

K

  • Kinetic Energy (GURPS Powers, p. 129)

L

  • Life (GURPS Powers, p. 130)
  • Light (GURPS Powers, p. 130)

M

  • Machine Telepathy (GURPS Powers, p. 130)
  • Madness (GURPS Horror, p. 32)
  • Magic (GURPS Powers, p. 131)
  • Magnetism (GURPS Powers, p. 131)
  • Matter Control (GURPS Powers, p. 131)

N

  • Necromantic (GURPS Dungeon Fantasy 9: Summoners, p. 15)

O

  • Order (GURPS Powers, p. 132)

P

  • Plant Control (GURPS Powers, p. 132)
  • Probability Alteration (GURPS Powers, p. 132)
  • Psychokinesis (GURPS Powers, p. 133)

R

  • Radiation (GURPS Powers, p. 133)
  • Rage (GURPS Dungeon Fantasy Denizens: Barbarians, p. 22)

S

  • Shamanic (GURPS Dungeon Fantasy 9: Summoners, p. 18)
  • Sound/Vibration (GURPS Powers, p. 133)
  • Spirit Control (GURPS Powers, p. 134)
  • The State (GURPS Horror, p. 32)

T

  • Taint (GURPS Horror, p. 33)
  • Telepathy (GURPS Powers, p. 134)
  • Teleportation (GURPS Powers, p. 134)
  • Time Mastery (GURPS Powers, p. 135)

V

  • Vampirism (GURPS Powers, p. 135)

W

  • Water (GURPS Powers, p. 135)
  • Weather Control (GURPS Powers, p. 136)