Quirks
This page lists all official, published quirks, including variable disadvantages that may have a -1-point version.
Code Snippet for the base quirk:
* Quirk Name (//**Full Book Title**//, p. 00)
List of Quirks
#
A
- Abrasive (GURPS Power-Ups 6: Quirks, p. 20.)
- Acceleration Weakness (GURPS Basic Set, p. 165; GURPS Power-Ups 6: Quirks, p. 24.)
- Aches and Pains (GURPS Power-Ups 6: Quirks, p. 22.)
- Admiration (GURPS Power-Ups 6: Quirks, p. 25-26.)
- Affected by Magnetism (GURPS Power-Ups 6: Quirks, p. 12.)
- Alcohol Intolerance (GURPS Basic Set, p. 165; GURPS Power-Ups 6: Quirks, p. 29.)
- Allergy (GURPS Bio-Tech, p. 212; GURPS Power-Ups 6: Quirks, p. 22.)
- Alternative Sexuality (GURPS Power-Ups 6: Quirks, p. 26.)
- Ambitious (GURPS Power-Ups 6: Quirks, p. 18.)
- Amoral (GURPS Power-Ups 6: Quirks, p. 15.)
- Appearance Change (GURPS Power-Ups 6: Quirks, p. 10.)
- Argumentative (GURPS Power-Ups 6: Quirks, p. 20.)
- Aristocratic (GURPS Power-Ups 6: Quirks, p. 15.)
- Atheist (GURPS Power-Ups 6: Quirks, p. 8.)
- Attentive (GURPS Basic Set, p. 163; GURPS Power-Ups 6: Quirks, p. 17; GURPS Social Engineering: Back to School, p. 15)
B
- Bad Posture (GURPS Power-Ups 6: Quirks, p. 13.)
- Bitter (GURPS Power-Ups 6: Quirks, p. 20.)
- Blunt (GURPS Power-Ups 6: Quirks, p. 20.)
- Boring (GURPS Power-Ups 6: Quirks, p. 18.)
- Born Goon (GURPS Power-Ups 6: Quirks, p. 18.)
- Bowlegged (GURPS Basic Set, p. 165; GURPS Power-Ups 6: Quirks, p. 22.)
- Broad-Minded (GURPS Basic Set, p. 163; GURPS Power-Ups 6: Quirks, p. 17.)
- Bulky Frame (GURPS Power-Ups 6: Quirks, p. 22.)
C
- Can Be Turned By True Faith (GURPS Power-Ups 6: Quirks, p. 33-34.)
- Can’t Read Music (GURPS Power-Ups 6: Quirks, p. 31; GURPS Social Engineering: Back to School, p. 15)
- Cannot Float (GURPS Basic Set, p. 165; GURPS Power-Ups 6: Quirks, p. 12.)
- Care (GURPS Power-Ups 6: Quirks, p. 22.)
- Careful planner (GURPS Power-Ups 6: Quirks, p. 30.)
- Careful (GURPS Basic Set, p. 163; GURPS Power-Ups 6: Quirks, p. 17.)
- Carries backup weapons (GURPS Power-Ups 6: Quirks, p. 30.)
- Chauvinistic (GURPS Basic Set, p. 163; GURPS Power-Ups 6: Quirks, p. 17.)
- Checkered Past (GURPS Power-Ups 6: Quirks, p. 32.)
- Cheerful (GURPS Power-Ups 6: Quirks, p. 15.)
- Clean freak (GURPS Power-Ups 6: Quirks, p. 30.)
- Clumsy Runner (GURPS Power-Ups 6: Quirks, p. 22.)
- Code of Honor (GURPS Basic Set, pp. 127, 163)
- Cold Intolerance (GURPS Power-Ups 6: Quirks, p. 25.)
- Collector (GURPS Power-Ups 6: Quirks, p. 27.)
- College Incompetence (GURPS Power-Ups 6: Quirks, p. 34.)
- Combat Hesitancy (GURPS Power-Ups 6: Quirks, p. 22.)
- Complicated (GURPS Power-Ups 6: Quirks, p. 32.)
- Compulsion (GURPS Power-Ups 6: Quirks, p. 27-28.)
- Congenial (GURPS Basic Set, p. 164; GURPS Power-Ups 6: Quirks, p. 17.)
- Cooperative (GURPS Power-Ups 6: Quirks, p. 18.)
- Cosmetic Eyeglasses (GURPS Power-Ups 6: Quirks, p. 13.)
- Credulous (GURPS Power-Ups 6: Quirks, p. 18.)
- Crude (GURPS Power-Ups 6: Quirks, p. 20.)
- Cruel (GURPS Power-Ups 6: Quirks, p. 20.)
- Crush (GURPS Power-Ups 6: Quirks, p. 26.)
- Cyclothymic (GURPS Power-Ups 6: Quirks, p. 17.)
- Cynical (GURPS Power-Ups 6: Quirks, p. 20.)
D
- Daily Ritual (GURPS Power-Ups 6: Quirks, p. 28.)
- Damned (GURPS Power-Ups 6: Quirks, p. 34.)
- Dead Giveaway (GURPS Power-Ups 6: Quirks, p. 13-14, 34.)
- Dead Weight (GURPS Power-Ups 6: Quirks, p. 22.)
- Decisive (GURPS Power-Ups 6: Quirks, p. 17.)
- Delusion (GURPS Basic Set, pp. 130, 164; GURPS Power-Ups 6: Quirks, p. 17; GURPS Social Engineering: Back to School, p. 22)
- Delusional Competence (GURPS Power-Ups 6: Quirks, p. 17.)
- Depressing (GURPS Power-Ups 6: Quirks, p. 20.)
- Desirous (GURPS Power-Ups 6: Quirks, p. 18.)
- Determined (GURPS Power-Ups 6: Quirks, p. 18.)
- Disadvantage Embellishment (GURPS Power-Ups 6: Quirks, pp. 9-10.)
- Disciplined (GURPS Power-Ups 6: Quirks, p. 18.)
- Dishonest Face (GURPS Power-Ups 6: Quirks, p. 14.)
- Dislike (GURPS Basic Set, p. 164; GURPS Power-Ups 6: Quirks, p. 26.)
- Dislikes haste (GURPS Power-Ups 6: Quirks, p. 27.)
- Disorganized (GURPS Power-Ups 6: Quirks, p. 18; GURPS Social Engineering: Back to School, p. 22)
- Distinctive Features (GURPS Basic Set, p. 164; GURPS Power-Ups 6: Quirks, p. 14.)
- Distinctive Speech (GURPS Power-Ups 6: Quirks, p. 16.)
- Distractible (GURPS Basic Set, p. 164; GURPS Power-Ups 6: Quirks, p. 18; GURPS Social Engineering: Back to School, p. 22)
- Docile (GURPS Power-Ups 6: Quirks, p. 18.)
- Doesn’t trust banks (GURPS Power-Ups 6: Quirks, p. 30.)
- Dorky (GURPS Power-Ups 6: Quirks, p. 18.)
- Dreamer (GURPS Basic Set, p. 164; GURPS Power-Ups 6: Quirks, p. 18.)
- Dual Identity (GURPS Power-Ups 6: Quirks, p. 33.)
- Dull (GURPS Basic Set, p. 164; GURPS Power-Ups 6: Quirks, p. 18.)
- Dull Taste or Smell, (GURPS Power-Ups 6: Quirks, p. 22.)
- Dweeby (GURPS Power-Ups 6: Quirks, p. 18.)
E
- Easily Frustrated (GURPS Power-Ups 6: Quirks, p. 18.)
- Easily Influenced (GURPS Power-Ups 6: Quirks, p. 18.)
- Easily Mistaken Sex (GURPS Power-Ups 6: Quirks, p. 14.)
- Easily Suppressed Disadvantage (GURPS Power-Ups 6: Quirks, p. 10.)
- Easily Winded (GURPS Power-Ups 6: Quirks, p. 22.)
- Eavesdropper (GURPS Power-Ups 6: Quirks, p. 28.)
- Enthusiastic (GURPS Power-Ups 6: Quirks, p. 15.)
- Epicure (GURPS Power-Ups 6: Quirks, p. 28.)
- Epitome (GURPS Power-Ups 6: Quirks, p. 14.)
- Expensive Habit (GURPS Power-Ups 6: Quirks, p. 28.)
- Expression (GURPS Basic Set, p. 164)
- External Mood Influence (GURPS Power-Ups 6: Quirks, p. 18.)
- Extra Drawback (GURPS Power-Ups 6: Quirks, p. 21.)
- Extremely Limited Disadvantage (GURPS Power-Ups 6: Quirks, p. 10-11.)
- Extrovert (GURPS Power-Ups 6: Quirks, p. 17.)
F
- Faithless (GURPS Power-Ups 6: Quirks, p. 15.)
- False Memory (GURPS Power-Ups 6: Quirks, p. 17.)
- Fashion Disaster (GURPS Power-Ups 6: Quirks, p. 14; GURPS Social Engineering: Back to School, p. 22)
- Fast Talker (GURPS Power-Ups 6: Quirks, p. 16.)
- Fatalistic (GURPS Power-Ups 6: Quirks, p. 20.)
- Fatigues Easily Under Loads (GURPS Power-Ups 6: Quirks, p. 22.)
- Favor Owed (GURPS Power-Ups 6: Quirks, p. 32.)
- Fickle (GURPS Power-Ups 6: Quirks, p. 20.)
- Flirtatious (GURPS Power-Ups 6: Quirks, p. 28.)
- Forbidden Word (GURPS Power-Ups 6: Quirks, p. 16.)
- Forgetful (GURPS Power-Ups 6: Quirks, p. 19.)
- Former Alcoholic (GURPS Power-Ups 6: Quirks, p. 29.)
- Foul-Mouthed (GURPS Power-Ups 6: Quirks, p. 20.)
- Friendly (GURPS Power-Ups 6: Quirks, p. 17.)
- Friendly Drunk (GURPS Power-Ups 6: Quirks, p. 29.)
G
- Gallant (GURPS Power-Ups 6: Quirks, p. 15.)
- Glimpses of Clarity (GURPS Power-Ups 6: Quirks, p. 19.)
- Gloating (GURPS Power-Ups 6: Quirks, p. 20.)
- Grudge (GURPS Power-Ups 6: Quirks, p. 32.)
H
- Habit (GURPS Basic Set, p. 164)
- Hated by (Group) (GURPS Power-Ups 6: Quirks, p. 33.)
- Heat Intolerance (GURPS Power-Ups 6: Quirks, p. 25.)
- Hedonist (GURPS Power-Ups 6: Quirks, p. 28.)
- Hero Worship (GURPS Power-Ups 6: Quirks, p. 26.)
- High-Frequency Hearing Loss (GURPS Power-Ups 6: Quirks, p. 23)
- High-Pressure Intolerance (GURPS Power-Ups 6: Quirks, p. 13.)
- High Rejection Threshold (GURPS Power-Ups 6: Quirks, p. 22.)
- Hoarder (GURPS Power-Ups 6: Quirks, p. 28.)
- Horrible Hangovers (GURPS Basic Set, p. 165; GURPS Power-Ups 6: Quirks, p. 29.)
- Humble (GURPS Basic Set, p. 164; GURPS Power-Ups 6: Quirks, p. 19.)
- Hungry (GURPS Power-Ups 6: Quirks, p. 23.)
I
- Idealistic (GURPS Power-Ups 6: Quirks, p. 19.)
- Ignoble (GURPS Power-Ups 6: Quirks, p. 15.)
- Ill-Advised Hobby (GURPS Power-Ups 6: Quirks, p. 28-29.)
- Imaginative (GURPS Basic Set, p. 164; GURPS Power-Ups 6: Quirks, p. 19.)
- Impatient (GURPS Power-Ups 6: Quirks, p. 19.)
- Inaccessible Idioms (GURPS Power-Ups 6: Quirks, p. 16; GURPS Social Engineering: Back to School, p. 22)
- Inappropriate Manner (GURPS Power-Ups 6: Quirks, p. 14-15.)
- Incompetence (GURPS Basic Set, p. 164; GURPS Power-Ups 6: Quirks, p. 31; magic college, GURPS Power-Ups 6: Quirks, p. 34; GURPS Social Engineering: Back to School, p. 15)
- Insensitive (GURPS Power-Ups 6: Quirks, p. 19.)
- Interviews Badly (GURPS Power-Ups 6: Quirks, p. 15.)
- Involuntary Ability Use (GURPS Power-Ups 6: Quirks, p. 10.)
- Involuntary Utterance (GURPS Power-Ups 6: Quirks, p. 16.)
- Ironic (GURPS Power-Ups 6: Quirks, p. 20.)
J
- Jovial (GURPS Power-Ups 6: Quirks, p. 15.)
K
L
- Layabout (GURPS Power-Ups 6: Quirks, p. 19; GURPS Social Engineering: Back to School, p. 15)
- Lazy Skill (GURPS Power-Ups 6: Quirks, p. 31.)
- Legalistic (GURPS Power-Ups 6: Quirks, p. 9.)
- Like (GURPS Basic Set, p. 164; GURPS Power-Ups 6: Quirks, p. 26.)
- Limited Colorblindness (GURPS Power-Ups 6: Quirks, p. 23.)
- Limited Hearing Loss (GURPS Power-Ups 6: Quirks, p. 23.)
- Literal-Minded (GURPS Power-Ups 6: Quirks, p. 19.)
- Loud Voice (GURPS Power-Ups 6: Quirks, p. 16.)
- Low-Frequency Hearing Loss (GURPS Power-Ups 6: Quirks, p. 23.)
- Low-Pressure Intolerance (GURPS Power-Ups 6: Quirks, p. 13.)
M
- Martial (GURPS Power-Ups 6: Quirks, p. 15.)
- Math-Shy (GURPS Power-Ups 6: Quirks, p. 31; GURPS Social Engineering: Back to School, p. 15)
- Melancholy (GURPS Power-Ups 6: Quirks, p. 20.)
- Methodical (GURPS Power-Ups 6: Quirks, p. 19; GURPS Social Engineering: Back to School, p. 22)
- Mild Dyslexia (GURPS Power-Ups 6: Quirks, p. 31; GURPS Social Engineering: Back to School, p. 15)
- Mind-Numbing Magnetism (GURPS Power-Ups 6: Quirks, p. 15.)
- Minor Addiction (GURPS Basic Set, pp. 122, 164; GURPS Power-Ups 6: Quirks, p. 29.)
- Minor Alcoholism (GURPS Power-Ups 6: Quirks, p. 29.)
- Minor Handicap (GURPS Basic Set, p. 164; GURPS Power-Ups 6: Quirks, p. 23.)
- Mirror-Image Disadvantages (GURPS Power-Ups 6: Quirks, p. 11.)
- Missing Disadvantage (GURPS Power-Ups 6: Quirks, p. 15.)
- Missing Teeth (GURPS Power-Ups 6: Quirks, p. 23.)
- Missing Toes (GURPS Power-Ups 6: Quirks, p. 23.)
- Mitigated Disadvantage (GURPS Power-Ups 6: Quirks, p. 11-12.)
- Mouthy (GURPS Power-Ups 6: Quirks, p. 20.)
N
- Name-Bound (GURPS Power-Ups 6: Quirks, p. 34.)
- Nano-Fever (GURPS Bio-Tech, p. 212; GURPS Power-Ups 6: Quirks, p. 12.)
- Nerdy (GURPS Power-Ups 6: Quirks, p. 18.)
- Nervous Stomach (GURPS Basic Set, p. 165; GURPS Power-Ups 6: Quirks, p. 25.)
- Neutered (GURPS Basic Set, p. 165; GURPS Power-Ups 6: Quirks, p. 23.)
- Never raises voice (GURPS Power-Ups 6: Quirks, p. 30.)
- Nostalgic (GURPS Power-Ups 6: Quirks, p. 19-20.)
- Nosy (GURPS Basic Set, p. 165; GURPS Power-Ups 6: Quirks, p. 20.)
O
- Obsession (GURPS Basic Set, pp. 146, 164)
- Obvious (GURPS Power-Ups 6: Quirks, p. 12.)
- Oily (GURPS Power-Ups 6: Quirks, p. 15.)
- Optimistic (GURPS Power-Ups 6: Quirks, p. 15.)
- Outgoing (GURPS Power-Ups 6: Quirks, p. 17.)
- Overcautious Habit (GURPS Power-Ups 6: Quirks, p. 30.)
- Overspecialization (GURPS Power-Ups 6: Quirks, p. 31-32; GURPS Social Engineering: Back to School, p. 22)
- Overweight (GURPS Power-Ups 6: Quirks, p. 23.)
P
- Pain-Sensitive (GURPS Power-Ups 6: Quirks, p. 23.)
- Pensive (GURPS Power-Ups 6: Quirks, p. 15.)
- Perfectionist (GURPS Power-Ups 6: Quirks, p. 20.)
- Persistent (GURPS Power-Ups 6: Quirks, p. 18.)
- Personality Change (GURPS Basic Set, p. 164; GURPS Power-Ups 6: Quirks, p. 20.)
- Pessimistic (GURPS Power-Ups 6: Quirks, p. 20.)
- Philosophical (GURPS Power-Ups 6: Quirks, p. 8.)
- Phony (GURPS Power-Ups 6: Quirks, p. 15.)
- Photosensitivity (GURPS Power-Ups 6: Quirks, p. 24.)
- Playful (GURPS Power-Ups 6: Quirks, p. 15.)
- Poor Night Vision (GURPS Power-Ups 6: Quirks, p. 24.)
- Posh (GURPS Power-Ups 6: Quirks, p. 18.)
- Positive Secret (GURPS Power-Ups 6: Quirks, p. 33.)
- Practical Joker (GURPS Power-Ups 6: Quirks, p. 30.)
- Precise (GURPS Power-Ups 6: Quirks, p. 15.)
- Preferred Looks (GURPS Power-Ups 6: Quirks, p. 26.)
- Preferred Tactics (GURPS Power-Ups 6: Quirks, p. 26-27.)
- Pressure Intolerance (GURPS Power-Ups 6: Quirks, pp. 12-13.)
- Pretense (GURPS Power-Ups 6: Quirks, p. 33.)
- Prickly (GURPS Power-Ups 6: Quirks, p. 20.)
- Proud (GURPS Basic Set, p. 164; GURPS Power-Ups 6: Quirks, p. 20.)
- Pushy (GURPS Power-Ups 6: Quirks, p. 15.)
Q
R
- Record-Keeper (GURPS Power-Ups 6: Quirks, p. 29.)
- Red Tape (GURPS Power-Ups 6: Quirks, p. 33.)
- Religious (GURPS Power-Ups 6: Quirks, p. 8.)
- Residual Personality (GURPS Power-Ups 6: Quirks, p. 34.)
- Responsible (GURPS Power-Ups 6: Quirks, p. 20.)
- Responsive (GURPS Basic Set, p. 164; GURPS Power-Ups 6: Quirks, p. 20.)
- Restless Sleeper (GURPS Power-Ups 6: Quirks, p. 24.)
- Restricted Casting Style (GURPS Power-Ups 6: Quirks, p. 34.)
- Risk-Taking Behavior (GURPS Power-Ups 6: Quirks, p. 30.)
- Romantic (GURPS Power-Ups 6: Quirks, p. 15.)
- Rule of 15 (GURPS Power-Ups 6: Quirks, p. 34.)
- Rules Exclusion (GURPS Power-Ups 6: Quirks, p. 21.)
S
- Salacious (GURPS Power-Ups 6: Quirks, p. 15.)
- Sanctimonious (GURPS Power-Ups 6: Quirks, p. 20.)
- Sarcastic (GURPS Power-Ups 6: Quirks, p. 20.)
- Scornful (GURPS Power-Ups 6: Quirks, p. 20.)
- Scummy (GURPS Power-Ups 6: Quirks, p. 15.)
- Secret Powers (GURPS Power-Ups 6: Quirks, p. 33.)
- Secretive (GURPS Power-Ups 6: Quirks, p. 20.)
- Self-Imposed Limit (GURPS Power-Ups 6: Quirks, p. 27.)
- Sensualist (GURPS Power-Ups 6: Quirks, p. 28.)
- Serious (GURPS Power-Ups 6: Quirks, p. 20.)
- Sexless (GURPS Basic Set, p. 165; GURPS Power-Ups 6: Quirks, p. 23.)
- Shaky Hands (GURPS Power-Ups 6: Quirks, p. 24.)
- Sharpens weapons at every opportunity (GURPS Power-Ups 6: Quirks, p. 30.)
- Shocking Affectation (GURPS Power-Ups 6: Quirks, p. 15.)
- Show-Off (GURPS Power-Ups 6: Quirks, p. 32.)
- Skimpy dresser (GURPS Power-Ups 6: Quirks, p. 15.)
- Sleep of the Dead (GURPS Power-Ups 6: Quirks, p. 24.)
- Sleeptalker (GURPS Power-Ups 6: Quirks, p. 24.)
- Sleepy Drinker (GURPS Power-Ups 6: Quirks, p. 29.)
- Sleepyhead (GURPS Power-Ups 6: Quirks, p. 24.)
- Slightly Unusual Biochemistry (GURPS Power-Ups 6: Quirks, p. 24.)
- Slow Reflexes (GURPS Power-Ups 6: Quirks, p. 24.)
- Smug (GURPS Power-Ups 6: Quirks, p. 20.)
- Soft Spot (GURPS Power-Ups 6: Quirks, p. 27.)
- Speech Mannerisms (GURPS Power-Ups 6: Quirks, p. 16.)
- Spell Signature (GURPS Power-Ups 6: Quirks, p. 34.)
- Spell Susceptibility (GURPS Power-Ups 6: Quirks, p. 34.)
- Staid (GURPS Basic Set, p. 164; GURPS Power-Ups 6: Quirks, p. 20.)
- Stereotype (GURPS Power-Ups 6: Quirks, p. 16; GURPS Social Engineering: Back to School, p. 15)
- Strikes with precision, not speed (GURPS Power-Ups 6: Quirks, p. 27.)
- Substance Intolerance (GURPS Power-Ups 6: Quirks, pp. 25, 29.)
- Successful at (Ability) (GURPS Power-Ups 6: Quirks, p. 21.)
- Sunburns Easily (GURPS Power-Ups 6: Quirks, p. 24.)
- Supernatural Dislike (GURPS Power-Ups 6: Quirks, p. 34.)
- Superstition (GURPS Power-Ups 6: Quirks, p. 9.)
- Susceptible to (Item) (GURPS Power-Ups 6: Quirks, pp. 24-25, 34.)
- Suspicious (GURPS Power-Ups 6: Quirks, p. 20.)
- Sybarite (GURPS Power-Ups 6: Quirks, p. 28.)
- Symbol-Shy (GURPS Power-Ups 6: Quirks, p. 31; GURPS Social Engineering: Back to School, p. 15)
T
- Taboo Traits (GURPS Power-Ups 6: Quirks, p. 21.)
- Tactless (GURPS Power-Ups 6: Quirks, p. 20.)
- Talkative (GURPS Power-Ups 6: Quirks, p. 15.)
- Tattletale (GURPS Power-Ups 6: Quirks, p. 30.)
- Taunting (GURPS Power-Ups 6: Quirks, p. 15.)
- Temperature Intolerance (GURPS Power-Ups 6: Quirks, p. 25.)
- Tests Positive for (Condition) (GURPS Power-Ups 6: Quirks, p. 25.)
- Thin Skull (GURPS Power-Ups 6: Quirks, p. 25.)
- Third Person (GURPS Power-Ups 6: Quirks, p. 16.)
- Time-Server (GURPS Social Engineering: Back to School, p. 15.)
- Timid (GURPS Power-Ups 6: Quirks, p. 18.)
- Tiny Hands (GURPS Power-Ups 6: Quirks, p. 25.)
- Token (GURPS Power-Ups 6: Quirks, p. 16.)
- Tone-Deaf (GURPS Power-Ups 6: Quirks, p. 25.)
- Trademark (GURPS Basic Set, pp. 159, 164; GURPS Power-Ups 6: Quirks, p. 30.)
- Treacherous (GURPS Power-Ups 6: Quirks, p. 20.)
- Trivial Destiny (GURPS Power-Ups 6: Quirks, p. 34.)
- Trivial Reputation (GURPS Power-Ups 6: Quirks, p. 33.)
- Trivial Secret (GURPS Power-Ups 6: Quirks, p. 33.)
- Twitchy (GURPS Power-Ups 6: Quirks, p. 25.)
U
- Unbelievable at (Ability) (GURPS Power-Ups 6: Quirks, p. 21.)
- Uncongenial (GURPS Basic Set, p. 164; GURPS Power-Ups 6: Quirks, p. 20.)
- Ungentlemanly (GURPS Power-Ups 6: Quirks, p. 15.)
- Unimaginative (GURPS Power-Ups 6: Quirks, p. 18.)
- Unwelcome Accessory (GURPS Power-Ups 6: Quirks, p. 13.)
V
- Variable Quirk (GURPS Power-Ups 6: Quirks, p. 21-22.)
- Villain-Worshipper (GURPS Power-Ups 6: Quirks, p. 15.)
- Vindictive (GURPS Power-Ups 6: Quirks, p. 20.)
- Vow (GURPS Basic Set, pp. 160, 164)
W
- Willful Ignorance (GURPS Power-Ups 6: Quirks, p. 9.)
- Wishy-Washy (GURPS Power-Ups 6: Quirks, p. 15.)
- Won’t carry a load (GURPS Power-Ups 6: Quirks, p. 27.)
X
Y
Z
page revision: 9, last edited: 13 Sep 2015 16:02