Barbed Devil
rating: 0+x

Barbed Demon (Hamatula)

By Faolyn (Wolfwere)

Note: This creature was originally published in Monster Manual I

These demons are tall humanoids covered in steel-hard spines. They often serve as bodyguards and vault guards to more powerful demons and to evil mages.

ST: 18 HP: 25 Speed: 7.00
DX: 15 Will: 14 Move: 6
IQ: 10 Per: 14 Weight: 300 lbs.
HT: 16 FP: 16 SM: 0
Dodge: 11 Parry: 13 (Unarmed) DR: 4*

Claws (17): 1d+2 impaling. Anyone whom the barbed devil hits with its claws must make a Fright Check at -2. Reach C.
Spines: 1d impaling to anyone it grapples or who grapples it.
Tail (15): 1d+2 impaling. Reach C, 1.

Traits: Ally Group (6-10 less powerful demons; Summonable; Minion; 12); Bully (12); Callous; Combat Reflexes; Damage Resistance 6 (Cold and corrosion only); Damage Resistance 30 (Fire); Dark Vision (Color); Dependency (Mana; Constantly); Disturbing Voice; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Dread (Holy Items); Energy Reserve 5 (Magical); Fragile (Unnatural); Hidebound; High Pain Threshold; Immunity to Metabolic Hazards; Indomitable; Injury Tolerance (No Blood; No Vitals); Magery 2; Magic Resistance 5 (Improved); Paranoia; Sadism (9); Temperature Tolerance 10; Unaging; Unfazeable; Vulnerability (Damage from Truly Good beings, ×2).
Skills: Brawling-17; Hidden Lore (Demons)-14; Intimidation-18; Stealth-20; Tracking-16; Wrestling-17.
Spells: Blight-15; Curse-14; Flame Jet-16; Perfect Illusion-15; Teleport-20; Total Paralysis-16.
Class: Demon.
Combat Effectiveness Rating: 78 (OR 31 and PR 47).
Notes: Truly evil. Willing to negotiate.


Adventure Ideas

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