Cu Sith Dog
rating: 0+x

By b-dog

ST: 13 HP: 15 Speed: 7.00
DX: 14 Will: 11 Move: 8/12
IQ: 8 Per: 14
HT: 14 FP: 14 SM: 0
Dodge: 11 Parry: n/a DR: 1

Bite (16): 1d+1 cutting.
Claw (16): 1d crushing.

Traits: Acute Hearing 2; Acute Smell 2; Chameleon 2; Combat Reflexes; Discriminatory Smell; Enhanced Move 0.5 (Ground); Fur; High Pain Threshold; Magery (Barking) 0; Night Vision 5; Quadruped; Reduced Consumption 4; Striking ST 2 (Bite only, -60%); Teeth (Sharp); Ultrahearing; Very Fit.
Skills: Brawling-16; Hiking-14; Intimidation;-13; Stealth-16 (Standing Still-18); Survival(Forests) (A) Per [2]-14; Swimming-14; Tracking-20; Wrestling-14.
Spells (Affects only those who can hear the cu sith barking): Panic-15
Class: Faerie
Notes: These dogs will move silently to sneak up behind the PCs, then launch an attack from behind and begin barking to cause the PCs to panic.

Variants

Adventure Ideas

Page tags: faerie