By WSeraphim
Generic goatman warrior
ST: 19 | HP: 20 | T: 3 | |||
DX: 14 | Move: 6 | Speed: 6 | |||
IQ: 8 | Per: 10 | Will: 11 | |||
HT: 13 | FP: 13 | SM: +1 | Mag Resist : 9 | Fear Resist : 11 | Chi Resist : 13 |
QN: 9 | CH: 10 | Mana: 0 | Reaction: -5 | ||
Dodge: 10 | Parry: 12 (weapon) | DR: 2 | |||
OR: | PR: | CER: | CP: 225(75%) |
Attacks
2H Axe | Parry 12U |
Move And Attack Strong Swing[3] (9): 4d cut; -1 def
Far Swing[3] (16): 4d cut; Defensive: 3d cut Deceptive (14) -1 def Strong: 5d+1 cut
Close Swing[2] (16): 3d+1 cut; Defensive: 2d+1 cut Deceptive (14) -1 def Strong: 4d cut
Horns [1] (17): 2d cr
Teeth [C] (17): 2d-1 cr
2H Flail | Parry 11U |
Move And Attack Strong Swing[3] (9): 4d-1 cut; -1 dodge; -5 parry
Far Swing[3] (15): 4d-1 cut; Defensive: 3d-1 cr; -4 parry Deceptive (13) -1 dodge; -5 parry Strong: 5d cr
Close Swing[2] (15): 3d cut; Defensive: 2d cr; -4 parry Deceptive (13) -1 dodge; -5 parry Strong: 4d-1 cr
Horns [1] (17): 2d cr Deceptive (13) -2 def
Teeth [C] (17): 2d-1 cr Deceptive (13) -2 def
Axe/Axe | Parry 12U/12U |
Move And Attack Deceptice Strong Swing [2](9/9): 3d cut/3d cut; -2 def;
Far Swing[2] (16/16): 3d cut/3d cut; -1 def Defensive: 2d cut/ 2d cut; Deceptive (14/14) -2 def Strong: 4d-1 cut/4d-1 cut
Close Swing[1] (16/16): 2d+1 cut/2d+1 cut; -1 def Defensive: 2d-1 cut/2d-1 cut; Deceptive (14/14) -2 def Strong: 3d-1 cut/3d-1 cut
Teeth [C] (17): 2d-1 cr Deceptive (13) -2 def
Flail/Axe | Parry 12U/11U |
Move And Attack Deceptice Strong Swing [2](9/9): 3d cut/3d-1 cr; -2 dodge; -6 parry / -2 def
Far Swing[2] (16/15): 3d cut/3d-1 cr; -1 dodge; -5 parry / -1 def Defensive: 2d cut/ 2d-1 cr; Deceptive (14/13) -2 dodge; -6 parry / -2 def Strong: 4d-1 cut/4d-2 cr
Close Swing[1] (16/15): 2d+1 cut/2d cr; -1 dodge; -5 parry / -1 def Defensive: 2d-1 cut/1d+1 cr; Deceptive (14/13) -2 dodge; -6 parry / -2 def Strong: 3d-1 cut/3d cr
Teeth [C] (17): 2d-1 cr Deceptive (13) -2 def
Flail/Flail | Parry 11U/11U |
Move And Attack Deceptice Strong Swing [2](9/9): 3d-1 cr/3d-1 cr; -2 dodge; -6 parry
Far Swing[2] (15/15): 3d-1 cr/3d-1 cr; -1 dodge; -5 parry Defensive: 2d-1 cr/2d-1 cr; Deceptive (13/13) -2 dodge; -6 parry Strong: 4d-2 cr/4d-2 cr
Close Swing[1] (15/15): 2d cr/2d cr; -1 dodge; -5 parry Defensive: 1d+1 cr/1d+1 cr; Deceptive (13/13) -2 dodge; -6 parry Strong: 3d cr/3d cr
Teeth [C] (17): 2d-1 cr Deceptive (13) -2 def
Brawl |
Move And Attack Horns [3] (9): 2d cr; -3 def;
Horns [1] (17): 2d cr Deceptive (13) -2 def
Teeth [C] (17): 2d-1 cr Deceptive (13) -2 def
Traits: Acute Hearing 1; Claws (Hooves); Damage Resistance 2 (Tough Skin); Perfect Balance; Striker (Crushing, Horns); Teeth (blunt) Appearance (Hideous); Bad Smell; Bad Temper (12 or less); Bestial; Bloodlust (12 or less); Disturbing Voice; Fanaticism (demon Zagraal); Intolerance (one group, Humans); Social Stigma (Monster); Stubbornness; Combat Reflexes, Ambidezterity; Gigantizm +1 SM
Skills: Axe/Mace DX/A at DX+2 [16]; Flail DX/H at DX+1 [15]; 2H Axe/Mace DX/A at DX+2 [16]; 2H Flail DX/H at DX+1 [15]; Brawling DX/E at DX+3 [17]; Tactics IQ/H at IQ+2 [10]
Class: Deamon
Combat Effectiveness Rating:
Notes: