Diablo - Zombie - Brute
rating: 0+x

By WSeraphimWSeraphim

Empowered cathedral zombies

ST: 16 HP: 20 T: 3
DX: 11 Move: 6 Speed: 6
IQ: 3 Per: 11 Will: 9
HT: 11 FP: N/A SM: 1
QN: 9 CH: 0 Mana: 0
Dodge: 9 Parry: 9 (unarmed) DR: 0

Move And Attack Punch[C,1] (8): 1d+2 cr
All Out Attack Roll D6:
1-2) Strong Punch [C,1] (13): 3d-2 cr
3-4) Strong Bite [C] (13): 1d+2 cut; Trigger Terror (-4) on hit; Follow-up disease. Filth Fever: Blood (Zombie bite); HT to resist; 1d/2 delay; 1 point toxic damage; daily cycle until victim makes 2 HT rolls to resist. Victim is at -1 on all skill rolls while the fever lasts. Reach C.
5) Double Punch [C,1] (13): 1d+2 cr
6) Determined Bite Face [C] (15): 1d cut; Trigger Terror (-2) on hit Follow-up disease. Filth Fever: Blood (Zombie bite); HT to resist; 1d/2 delay; 1 point toxic damage; daily cycle until victim

Traits: Altered Time Rate (All Out Attack Only); Appearance (Monstrous; Universal); Automaton; Bad Smell; Cannot Learn; Darkvision; Dependency (Mana; common, constantly); Disturbing Voice; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Fragile (Unnatural) (automatically fails roll to stay alive at -HP); High Pain Threshold (never suffers shock penalties); Immunity (All mind control); Immunity to Metabolic Hazards; Indomitable (can’t be influenced); Injury Tolerance (No Blood, Unliving) (imp, pi++, ×1; pi+, ×0.5; pi, ×0.33; pi-, ×0.2); No Sense of Smell/Taste; Reprogrammable; Sexless; Single-Minded; Social Stigma (Dead); Temperature Tolerance 10; Unaging; Unfazeable (can’t be frightened or intimidated); Unhealing (Total); Wealth (Dead Broke); Chi Immune
Skills: Brawling DX/E at DX+2 [13];
Class: Undead
Combat Effectiveness Rating:
Notes:

Variants

Adventure Ideas