Note: This creature was originally published in the 3E Monster Manual.
|ST: 17||HP: 17||Speed: 5.50|
|DX: 10||Will: 10||Move: 8|
|IQ: 10||Per: 12|
|HT: 12||FP: 12||SM: 0 (2 hexes)|
|Dodge: 8||Parry: N/A||DR: 6|
Bite (15): 1d+2 cutting. Reach C.
Claws (15): 1d+2 cutting. Reach C.
Darkness (3/day): 8-yard Area. Same as Blackout spell (GURPS Magic, p. 112). Lasts 40 minutes.
Dragon Breath (15): Acid jet. 2d+2 corrosive. Usable once every 3 seconds. Range 6/12.
Wings (15): 2d crushing. Can only attack the sides. Reach C.
Traits: Amphibious (Water Move 8); Dark Vision; Doesn’t Breathe (Gills); DR 20 (Limited, Acid); Enhanced Move 0.5 (Air Speed 16); Extra Attack 2; Flight (Air Move 11; Winged; Handling Penalty -1); Immunity (Sleep effects); Immunity (Paralysis effects); Magery 0; Night Vision 5; Quadruped; Sharp Claws; Sharp Teeth; Vibration Sense (Universal).
Skills: Brawling-15; Camouflage-14; Innate Attack (Breath)-15; Stealth-13; Survival (Swampland)-15; Swimming-16.
Combat Effectiveness Rating: 93 (OR 60 and PR 33).
Notes: Can use spells and breathe underwater.
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