Dragon, Black Mature Adult
rating: 0+x

By Collective Restraint

Note: This creature was originally published in the 3E Monster Manual.

ST: 27 HP: 27 Speed: 5.50
DX: 10 Will: 12 Move: 8
IQ: 12 Per: 14
HT: 12 FP: 12 SM: +3 (6 hexes)
Dodge: 8 Parry: N/A DR: 10

Bite (18): 3d+1 cutting. Reach C.
Claws (18): 3d+1 cutting. Reach C-2.
Corrupt Water (1/day): 3-yard area with a range of 42 yards. Same as Foul Water spell (GURPS Magic, p. 185).
Darkness (3/day): 14-yard area. Same as Blackout spell (GURPS Magic, p. 112). Lasts 70 minutes.
Dragon Breath (18): Acid jet. 4d corrosive. Usable once every 3 seconds. Range 10/20.
Tail (18): 4d+1 crushing. Can only attack straight behind. Reach C-3.
Terror (Fright Check at -2): 42-yard area.
Wings (18): 4d+1 crushing. Can only attack the sides. Reach C-2.

Traits: Amphibious (Water Move 8); Dark Vision; Doesn’t Breathe (Gills); DR 5 (Limited, Non-Magical Weapons); DR 20 (Limited, Acid); Enhanced Move 0.5 (Air Speed 18); Extra Attack 3; Flight (Air Move 12; Winged; Handling Penalty -1); Immunity (Sleep effects); Immunity (Paralysis effects); Magery 2; Magic Resistance 2 (Improved); Night Vision 5; Quadruped; Sharp Claws; Sharp Teeth; Vibration Sense (Universal).
Skills: Brawling-18; Camouflage-18; Innate Attack (Breath)-18; Stealth-15; Survival (Swampland)-19; Swimming-21.
Spells: Apportation-13; Create Water-13; Deflect Missile-13; Dehydrate-13; Destroy Water-13; Detect Magic-13; Purify Water-13; Seek Earth-13; Seek Pass-13; Seek Water-13; Shape Earth-13; Shape Water-13.
Class: Mundane.
Combat Effectiveness Rating: 145 (OR 90 and PR 55).
Notes: Can use spells and breathe underwater.


Adventure Ideas

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