|ST: 20||HP: 20||Speed: 6.00|
|DX: 12||Will: 11||Move: 8/24|
|IQ: 6||Per: 12|
|HT: 12||FP: 12||SM: +1|
|Dodge: 10||Parry: n/a||DR: 1|
Bite (14): 1d-1 crushing.
Kick (14): 2d+1 crushing.
Traits: Acute Hearing 2; Claws (Hooves); Combat Reflexes; Enhanced Move 1.5 (Ground); Night Vision 3 ; Chameleon 2 (uses mana from nature sanctity to change coat color to match surroundings; only works in natural settings); Peripheral Vision; Silence 2 (in forests only); Quadruped; Ultrahearing; Weak Bite.
Skills: Brawling-14; Camouflage-14 (18 in natural settings); Running-13; Stealth-14 (16 in natural settings); Survival (Forest)-12.
Techniques: Kicking (Brawling)-14.
Notes: Elf horses have the ability to change to natural colors in a natural environment to blend in with their surroundings, they can also move silently in natural settings as well. They appear as normal horses although they are more slender with deer-like features.