Eye-Gouging Claws (Fodder)
rating: 0+x

By
Kuroshima

ST: 11 HP: 11 Speed: 7
DX: 12 Will: 12 Move: 14 (Flying)
IQ: 6 Per: 12
HT: 12 FP: - SM: -4
Dodge: 10 Parry: 10 DR: 2 (Tough Skin)

Claw (15): 1d+2 cut or imp
Eye Gouge (11): 1d+2 imp targetting the eye

Traits: Combat Reflexes, Injury Tolerance (Unliving, No Brain No Blood, No Vitals), Immune to Metabolic Hazards, Flight, Fragile (Unnatural), Slayer Thrust to Eye (Brawling), Striking ST +4, Talons
Skills: Stealth-14, Brawling-15
Class: Undead, truly evil
Notes: These monsters are created by taking a severed claw or hand from an SM+1 monster (gryphon claws are preferred, but ogre hands will do), treat it with profane alchemy, to preserve it, and make it stronger, and then raise it with a modified Zombie spell. They are often found on mad necromancer's laboratories, where they're either on examination tables, hanging from the walls as trophies, or in the spare parts bin.
Dugin combat, these claws tend to attack lightly armored areas, prefferently the eyes, thus their name. Don't forget to add the difference in SM to their to hit rolls! Thus, against an SM+0 target, they perform eye gouges with skill 15!
Eye-Gouging Claws are usually encountered in groups of at least as many delvers, and usually many more!

Page tags: fodder undead