By tsitneics.dam|selimkw#tsitneics.dam|selimkw with a lot of data from http://athas.org
Note: This creature was originally published in http://athas.org
Gaj
This horrific beast looks like a twisted cross between a spider and a
tortoise. From its huge bulbous head grow three
large, feather-like antennae, six compound eyes, and a pair of powerful mandibles. Its body is
six feet in diameter and covered by a scaly, rust-orange shell. Six four-jointed legs ending in webbed feet sprout from beneath the shell.
Gaj are carnivores and require flesh to survive, but they
also need to consume the mental energy of other sentient
creatures to live.
ST: 15 HP: 20 Speed: 6.5
DX: 14 Will: 10 Move: 6
IQ: 8 Per: 12
HT: 12 FP: 12 SM: +1
Dodge: 9 Parry: 11 DR: 2
Crushing Mandibles (17): 4d+3 impaling. Reach C.
Intelligence Damage (10): A creature hit by a gaj's antenna suffers 1d points of
temporary IQ damage. The gaj then vampricly feeds on this intelligence.
Poison Gas (15): As a standard action, a gaj can spray a creature within reach with a
puff of noxious gas from its abdomen. The gaj can use this ability up to three times per day.
Inhaled, HT -4, initial damage 1d4 HT and nauseate for 1 sec
A gaj uses psionic dominate to compel its prey to come
within range of its mandibles. Once the gaj has the
creature in its grip, it will wrap one of its antennae around
the victim's head and begin to damage the creature's
intelligence.
If forced into melee combat, the gaj uses its mandibles
along with its painful strike power against its attackers.
Anyone within reach will also be subject to attacks from
its antennae and its Intelligence-damaging ability.
Improved Grab (Ex): To use this ability, a
gaj must hit with its bite attack. It can then
attempt to start a grapple as a free action
without provoking an attack of opportunity.
The gaj gets a +4 bonus on tentacle slap
attacks against a grappled foe, canceling out
the usual –4 penalty for attacking a grappled
opponent.
Intelligence Damage (Su): A creature hit
by a gaj's antenna suffers 1d points of temporary IQ damage.
Poison Gas a gaj can spray a creature within reach with a
puff of noxious gas from its abdomen. The gaj can use this ability up to three times per day.
Inhaled, Resisted by HT, initial damage 1d
HT and nauseate for 1 round
Traits: Ambidexterity, Bestial, Binding 5 (Engulfing, Jet), Clinging, Extra Legs (6 legs, cannot kick), Night Vision 3, Semi-Upright, Super Climbing 3, Psi -3
Skills: Brawl DX+3 [8]-17, Innate Attack (Projectile) DX+2[4]-16, Stealth DX+4 [12]-18
Psi-Like Abilities: defensive precognition (can manifest as swift
action), detect psionics, empty mind ,
mind thrust (3d6), mindlink (unwilling targets, 5 additional targets, Resist by Will), painful strike (manifest as a swift action), power resistance, psionic dominate
(affects animals, fey, giants, humanoids, magical beasts
and monstrous humanoids, Resist by Will
A gaj receives a +8 bonus to Hide checks in rocky or sandy areas.
Class: Giant Psionic Aberration
Notes: Willing to give up one batch of food for another. Surprisingly cunning.
Variants
Adventure Ideas
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