Note: This creature was originally published in the Tome of Horrors.
A deer tick as big as a small dog.
|ST: 11||HP: 11||Speed: 5.25|
|DX: 10||Will: 10||Move: 2|
|IQ: 0||Per: 10|
|HT: 11||FP: 11||SM: -1|
|Dodge: 8||Parry: N/A||DR: 4|
Bite (10): 1d-2 large piercing damage. Once it has bit, the giant tick is considered to be grappling, and will suck out 1d-2 HT each second. Once it has sucked out 8 HT, it will let go. Reach C.
Traits: Discriminatory Smell; Extra Legs (Eight Legs; Cannot Kick); Horizontal; Night Vision 5; No Fine Manipulators; Wild Animal.
Skills: Brawling-10; Climbing-11; Wrestling-12.
Class: Giant Animal.
Combat Effectiveness Rating: 11 (OR 6 and PR 5).
Notes: Half of all giant ticks also bear a disease, typically the red ache. Resist HT+2 to keep from coming down with it. Red ache has a 1d/2 day delay. The victim takes 1d-1 ST damage. The cycle is 24 hours, and lasts until the victim makes two resistance rolls. The skin turns red and bloated, and feels warm to the touch. Not contagious.
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