Greater Earth Elementals resemble giant men roughly hewn from stone. They can absorb enormous amounts of damage, but move very slowly and think just as slow. In battle, he wades through his foes, ignoring how their blades chip as his massive, stoney hide, and slamming his foes with power, uncoordinated attacks.
|ST: 22||HP: 25||Speed: 4.75|
|DX: 8||Will: 6||Move: 4|
|IQ: 6||Per: 6|
|HT: 11||FP: 11||SM: +1|
|Dodge: 7||Parry: 9||DR: 5|
Punch (11): 2d+1 crushing. Reach C, 1.
Traits: Doesn't Breathe; Doesn't Eat or Drink; Doesn't Sleep; High Pain Threshold; Immunity to Metabolic Hazards; Injury Tolerance (Homogenous); Striking Surface.
Combat Effectiveness Rating: 42 (OR 8 and PR 34).
Notes: Can be summoned for 20 energy points. Willing to negotiate. Easily tricked. Takes half damage from piercing and impaling weapons.