By Mailanka
Greater Salamanders burn in tall, human-sized pillars, with their face bright inside the tongues of flame. They remain fascinating and warm, but now unleash devastating attacks on their foes. Touching one of the children of the inferno invites disaster.
| ST: 14/16 | HP: 14 | Speed: 4.25 |
| DX: 10 | Will: 8 | Move: 4 |
| IQ: 8 | Per: 8 | |
| HT: 7 | FP: 7 | SM: +0 |
| Dodge: 7 | Parry: 10 | DR: 0 |
Burning Aura (16): 2d Burning, Aura, Melee
Burning Punch (16): 1d+2 crushing + 2d Burning
Burning Touch (16): 3d Burning + 2d burning follow-up and cyclical for 3 seconds. 3 uses per fight.
Traits: Charisma +1, Doesn't Breathe (Oxygen Combustion), Doesn't Eat/Drink or Sleep, DR 10 (only vs Fire/Heat), Immunity to Metabolic Hazards, Injury Tolerance (Diffuse), No Fine Manipulators, Weakness (water, 1d/min)
Special Power: Burning Touch (Magical)
Skills: Brawl DX+6 [20]-16
Class: Elemental
Notes: Can be summoned for 20 energy points. Willing to negotiate.