Hill Giant
rating: 0+x

By
Lord RasputinLord Rasputin, entered by DammannDammann

Note: This creature was originally published in the Monster Manual, p. 123.

Skin color among hill giants ranges from light tan to deep ruddy brown. Their hair is brown or black, with eyes the same color. Hill giants wear layers of crudely prepared hides with the fur left on. They seldom wash or repair their garments, preferring to simply add more hides as their old ones wear out.
Adults are about 10-1/2 feet tall and weigh about 1,100 pounds. Hill giants can live to be 200 years old.

Hill giants prefer to fight from high, rocky outcroppings, where they can pelt opponents with rocks and boulders while limiting the risk to themselves.

ST: 25 HP: 25 Speed: 5.25
DX: 9 Will: 10 Move: 7
IQ: 8 Per: 10 Weight: 1,100 lbs.
HT: 12 FP: 12 SM: +1
Dodge: 8 Parry: 9 DR: 3

Maul (13): 5d+5 crushing; Reach 1-3*.
Rock (11): 2d+2 crushing; Range -/30.

Traits: Acute Hearing 1; Acute Vision 3; Bad Temper (12); DR 2 (Tough Skin); Extended Lifespan 3; High Pain Threshold; Night Vision 3; Social Stigma (Savage); Stubbornness.
Skills: Parry Missile Weapons-11; Throwing-11; Two-Handed Axe/Mace-13.
Class: Mundane.
Combat Effectiveness Rating: 51 (OR 28 and PR 23).
Notes: Equipment includes a fur tunic (SM +1, $56.25, 4.5 lbs.) and a fur loincloth (SM +1, $22.50, 0.675 lbs.), giving the hill giant DR 3* on his torso and groin, and DR 2 (Tough Skin) everywhere else, and a maul (SM +1, $280, 27 lbs.). He can use his Parry Missile Weapons skill to catch rocks thrown at him on a successful Parry.

Variants

Adventure Ideas


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