Ibathene
rating: 0+x

By Lord RasputinLord Rasputin

Note: This creature was originally published in the Arduin Grimoire, page 82.

A reptile 60 to 120 feet long with one eye on a long yellow eyestalk. It is bright green otherwise, with a red belly.

ST: 72 HP: 72 Speed: 4.50
DX: 10 Will: 10 Move: 10
IQ: 2 Per: 10 Weight: 30 tons
HT: 11 FP: 11 SM: +6 (20 hexes)
Dodge: 7 Parry: n/a DR: 10 (see notes)

Bite (17): 8d+8 cutting. Reach C.
Claws (17): 8d+8 cutting. Reach C-7.
Tail (15): 8d+16 crushing. Reach C-7. Rear hexes only.
Tongue (17): Constriction Attack with the tongue's ST 36. Reach 1-10. After a successful Constriction Attack, the ibathene drags the hapless foe it to its mouth to eat; it drags with Move 5. The foe can break free if it wins the Quick Contest for the Constriction Attack. Roll each second until either the foe breaks free or the ibathene brings the foe to its mouth, at which time it bites its foe. Striking the tongue is at -4; it has HP 36 and DR 3.

Traits: 360° Vision (Easy to Hit); Acute Taste and Smell 4; Amphibious (Water Move 5); Breath Control 3; Cold-Blooded (50°); Discriminatory Smell; Enhanced Move 0.5 (Ground Move 15; Water Move 7; Costs Fatigue, 2 FP); Infravision; Nictitating Membrane 3; One Eye; Quadruped; Supernatural Durability (see notes); Vibration Sense (Air); Wild Animal.
Skills: Brawling-18; Swimming-10; Tracking-9.
Class: Dire Animal.
Combat Effectiveness Rating: 173 (OR 73 and PR 100).
Notes: Has DR 5 on its belly and eyestalk. It is truly dumb, and might not know when it's dead. Its Supernatural Durability works differently: it has no special attack that must strike it for it to die, but it keeps going until it reaches -5×HP. Once its HP reaches -5×HP, it must make an HT roll each turn to keep from dropping dead. It keeps fighting until it fails an HT roll or reaches -10×HP.

Variants

They can be twice this size. A twofold ibathene would have something like ST 144, something like 15d+15 cutting damage, DR 20, with eyestalk and belly DR of 10 and eye and tongue DR of 5-6. Raise its Brawling with each SM to keep up its chance to hit. Its CER would be around 300. 1d ibathenes can appear, though this isn't recommended for the bigger ones.

Adventure Ideas


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