A big iron man, but it likely doesn't know any Black Sabbath songs. Adapted from the iron golem in GURPS Magic (2e), p. 116.
ST: 30 | HP: 30 | Speed: 6.75 |
DX: 12 | Will: 8 | Move: 7 |
IQ: 8 | Per: 8 | Weight: 10,000 lbs. |
HT: 15 | FP: n/a | SM: +2 (2 hexes) |
Dodge: 9 | Parry: 10 | DR: 9 |
Iron Fist (14): 3d+1 crushing. Reach C, 1.
Weapon (15): Huge (SM +2) maul (5d+15 crushing) or greatsword (5d+10 cutting). Reach 1-4.
Traits: Automaton; Cannot Learn; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; High Pain Threshold; Immunity to Metabolic Hazards; Indomitable; Injury Tolerance (Homogenous, No Blood); Pressure Support 3; Reprogrammable; Unfazeable; Unhealing (Total); Vacuum Support.
Skills: Brawling-14; Two-Handed Axe/Mace-15 or Two-Handed Sword-15.
Class: Construct.
Combat Effectiveness Rating: 91 (OR 48 and PR 43).
Notes: They could wear armor, but nobody thinks to put it on one, since it's already made of iron.