Ogre Mage
rating: 0+x

By Lord RasputinLord Rasputin

Note: This creature was originally published in the Monster Manual 3.5.

A 10-foot tall, blue-skinned magical ogre.

ST: 20 HP: 20 Speed: 5.25
DX: 10 Will: 12 Move: 6 (base 7)
IQ: 12 Per: 12 Weight: 700 lbs.
HT: 11 FP: 11 SM: +1
Dodge: 7 (base 8) Parry: 8 DR: 6/4* (vs. cr)

Cone of Cold (12): 5-yard-wide × 10-yard-long cone of frost does 5d burning with no incendiary effect. This is “freezer burn,” not flame, so cold resistance works but fire resistance is useless. Usable 1/day.
Greatsword (11): 3d+6 cutting or 2d+2 crushing. Reach 1, 2.
Longbow (11): 2d+2 impaling. Acc 3, Range 300/400.
Punch (12): 2d crushing. Reach C, 1.
Sleep (Resisted by HT): Affects all those in a 2 yard radius; roll a Quick Contest of Will vs. each foe's HT, with the ogre mage's Will taking a -1/yard range penalty. If his target loses, it suffers from sleep (p. B428) for a number of minutes equal to the margin of failure in the Quick Contest. Usable 1/day.

Traits: Appearance (Hideous); DR 2 (Tough Skin); Fearlessness 3; Flight (Air Move 7); High Pain Threshold; Insubstantiality (Limited Use, 1/day; Magical); Invisibility (Costs Fatigue, 5 FP; Dissipates upon attack; Magical); Magic Resistance 5 (Improved); Mind Control (Limited Use, 1/day; Magical); Morph (Any humanoid between SM -1 and SM +1; Magical); Night Vision 5; Obscure (Vision) 5 (Area Effect, 4 yards; Cost Fatigue, 4 FP; Magical); Regeneration (Very Fast, 1 HP/second; Not vs. burning or corrosion; Magical); Regrowth (Reattachment Only; Magical); Social Stigma (Monster).
Skills: Bow-11; Brawling-12; Innate Attack (Projectile)-12; Thaumatology-12; Two-Handed Sword-11.
Class: Mundane.
Combat Effectiveness Rating: 100 (OR 46 and PR 54).
Notes: Only the torso has DR 6/4* due to the Mail Shirt (SM +1; $400, 32 lbs.); other body parts have DR 2 (Tough Skin). It also carries a greatsword (SM+1; $1,200, 10.5 lbs.) and a longbow (SM+1; $300, 4.5 lbs.).

Variants

Adventure Ideas


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