By Thalassogen
Note: This creature was originally published in D&D 3.5 Monster Manual 1 (original conversion for scenario "Into the Darkness")
Mindless, animated undead.
ST: 10 | HP: 10 | Speed: 6.5 |
DX: 12 | Will: 8 | Move: 6 |
IQ: 8 | Per: 8 | |
HT: 10 | FP: n/a | SM: 0 |
Dodge: 9 | Parry: 10 (unarmed) | DR: 2 |
Punch/Bite (14): 1d-2 crushing.
Traits: Appearance (Monstrous; Universal); Automaton; Cannot Float; Cannot Learn; Darkvision; Dependency (Mana; common, constantly); Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Fragile (Brittle) (crippled limbs or extremities break off); Fragile (Unnatural) (automatically fails roll to stay alive at -HP); High Pain Threshold (never suffers shock penalties); Immunity (All mind control); Immunity to Metabolic Hazards; Indomitable (can’t be influenced); Injury Tolerance (No Blood, No Brain, No Eyes, No Vitals, Unliving) (imp, pi++, ×1; pi+, ×0.5; pi, ×0.33; pi-, ×0.2); Mute; No Sense of Smell/Taste; Reprogrammable; Sexless; Single-Minded; Skinny; Social Stigma (Dead); Temperature Tolerance 10; Unaging; Unfazeable (can’t be frightened or intimidated); Unhealing (Total); Vacuum Support; Vulnerability (Crushing Attacks; ×2); Wealth (Dead Broke).
Skills: Brawling-14.
Class: Undead.
Notes: Affected by Control Zombie, Pentagram, and Turn Zombie; No mental skills; Skull has only 2 total DR.
Variants
Adventure Ideas
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