Swamp Giant
rating: 0+x

By Lord RasputinLord Rasputin, entered by jhubertjhubert

ST: 25 HP: 25 Speed: 5.25
DX: 9 Will: 10 Move: 7
IQ: 8 Per: 10 Weight: 1,100 lbs.
HT: 12 FP: 12 SM: +1
Dodge: 8 Parry: 9 DR: 3* (see notes)

Maul (13): 5d+5 crushing. Reach 1-3*.
Rock (11): 2d+2 crushing. Range -/30.

Traits: Acute Hearing 1; Acute Vision 3; Bad Temper (12); Breath-Holding 1; Chameleon 2 (Swampland Only); DR 2 (Tough Skin); Extended Lifespan 3; High Pain Threshold; Night Vision 5; Social Stigma (Savage); Stubbornness; Terrain Adaption (Swamp).
Skills: Parry Missile Weapons-11; Swimming-14; Throwing-11; Two-Handed Axe/Mace-13.
Class: Mundane.
Combat Effectiveness Rating: 52 (OR 29 and PR 23).
Notes: Equipment includes a fur tunic (SM +1, $56.25, 4.5 lbs.) and a fur loincloth (SM +1, $22.50, 0.675 lbs.), giving the swamp giant DR 3* on his torso and groin, and DR 2 (Tough Skin) everywhere else, and a maul (SM +1, $280, 27 lbs.). He can use his Parry Missile Weapons skill to catch rocks thrown at him on a successful Parry.

Variants

Adventure Ideas