Tenebrous (Epic Boss)
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By Mailanka

The mention of Tenebrous's name stills even the tongues of dragons. If Chevalier is their lord and protector, then Tenebrous is their devil, their terrifying assassin. Jet black scales seem to swallow the light around him as he moves with a sleek, serpentine grace, long fangs flashing as he speaks, forked tongue dancing and, pale, maggot-white eyes with long, snake-like slits watching unblinkingly.

Tenebrous is cruel and lethal. He silently whispers to cultists everywhere, promising them power, wealth and knowledge if they follow him, and he's built quite a band of Dragon-Blooded thieves and quietly works to make inroads in human criminal organizations. Tenebrous wants wealth, food, and to listen to the screams of his victims.

Tenebrous's sins have shorn him of the draconic protection against death. He lacks the impossible durability of even his lesser kin, so he uses dirty tactics to win. His eyes miss nothing, not even in the deepest of darkness, and his sinuous grace ensures that his blows strike home accurately. When he screams his unearthly scream that makes the very soul tremble, shifting shadows fall wherever he calls them, often around himself, shrouding everything in complete darkness. Within this shadow, he makes no sound, not even the softest slither, as the massive, reptilian assassin stalks his prey, occasionally letting the shadows fall away so his victim gets one last look into his terrifying, white eyes before dying.

ST: 40 HP: 40 Speed: 7.00
DX: 15 Will: 15 Move: 7
IQ: 12 Per: 22
HT: 12 FP: 12 SM: +4
Dodge: 10 Parry: 12 DR: 10

Fangs (19): 4d impaling. Reach C-3.
Fire Breath (18): 5d burning in a 5-yard cone, 6/day. Acc 3, Range 10/20.
Long Talons (19): 4d+5 cutting or 4d+5 impaling. Reach C-4.
Plunge into Darkness: An area up to 32 yards in radius plummets into complete (-10) darkness. Tenebrous may move this area about, shifting the shape of the shadow radius, or even casting it far away from him. The borders of the area aren't clear, representing vague twilight areas that trick a person into walking deeper into the shadowy mist.
Tail (19): 4d+1 crushing. Reach C-5. Equivalent to 8-lb. weapon.

Traits: Appearance (Attractive, Impressive, Universal); Bad Grip 3; Dark Vision; Discriminatory Smell; Eidetic Memory; Extra Attack 1; Extra Legs 4; Flight (Winged; Air Move 26); Gluttony (12); Greed (12); Horizontal; Magery 1; Miserliness (12); Sadism (12); Silence 6; Terror (-2 to Fright Check).
Special Powers: Swallowing Void.
Skills: Brawling-19; Fast-Talk-14; Innate Attack (Breath)-18; Intimidation-17; Stealth-18 (24 if moving, 30 is motionless).
Class: Mundane (Dragon).
Combat Effectiveness Rating: 136 (OR 85 and PR 51).
Notes: Tenebrous is willing to, and very capable of, negotiating, but he may use the time to learn of the delvers' weaknesses and set up an ambush. Truly Evil.

Variants

Adventure Ideas