Note: This creature was originally published in the Monster Manual.
A man who turns into a boar.
Man Shape
ST: 13 | HP: 15 | Speed: 5.25 |
DX: 10 | Will: 11 | Move: 4 (base 5) |
IQ: 10 | Per: 11 | SM: 0 |
HT: 11 | FP: 11 | DR: 3 |
Dodge: 7 (base 8) | Parry: 8 | Block: 8 |
Axe (10): 2d+1 cutting. Reach 1.
Javelin (11): 1d+1 impaling. Reach 1. Acc 3, Range 19/32 when thrown.
Punch (13): 1d crushing. Reach C.
Traits: Acute Hearing 1; Acute Vision 1; Alternate Form (Boar); Alternate Form (Boar/Man Hybrid); Animal Empathy (Boars); Bad Temper (9); Berserk (9); Discriminatory Smell; Night Vision 3.
Skills: Animal Handling (Boar)-11; Axe/Mace-10; Brawling-13; Intimidation-12; Shield-11; Thrown Weapon (Spear)-11.
Class: Mundane.
Combat Effectiveness Rating: 59 (OR 22 and PR 37) (Hybrid shape).
Notes: Wears medium hardened leather on all hit locations other than the eyes ($375, 45 lbs.). Bears a light medium shield (DB 2) ($45, 7 lbs.).
Boar Shape
ST: 17 | HP: 19 | Speed: 6.00 |
DX: 10 | Will: 11 | Move: 7 |
IQ: 10 | Per: 11 | Weight: 400 lbs. |
HT: 14 | FP: 14 | SM: 0 (2 hexes) |
Dodge: 9 | Parry: N/A | DR: 4 |
Bite (13): 1d+2 crushing. Anyone bitten must roll 3d over HP of injury (maximum of one roll a day) or become a wereboar on the night of the next full moon. Reach C.
Gore (13): 1d+3 impaling. Anyone gored must roll 3d over HP of injury (maximum of one roll a day) or become a wereboar on the night of the next full moon. Reach C. Front hex only.
Traits: Acute Hearing 1; Acute Taste/Smell 3; Acute Vision 1; Alternate Form (Boar/Man Hybrid); Alternate Form (Man); Animal Empathy (Boars); Bad Temper (9); Berserk (9); Discriminatory Smell; DR 5 (Non-silver weapons); High Pain Threshold; Night Vision 3; Quadruped; Recovery; Unfazeable.
Skills: Animal Handling (Boar)-11; Axe/Mace-10; Brawling-13; Intimidation-12; Shield-11; Thrown Weapon (Spear)-11.
Class: Mundane.
Combat Effectiveness Rating: 59 (OR 22 and PR 37) (Hybrid shape).
Notes:
Hybrid Shape
ST: 17 | HP: 19 | Speed: 6.00 |
DX: 10 | Will: 11 | Move: 6 |
IQ: 10 | Per: 11 | Weight: 400 lbs. |
HT: 14 | FP: 14 | SM: 0 |
Dodge: 9 | Parry: 8 | DR: 4 |
Axe (10): 3d+1 cutting. Reach 1.
Bite (13): 1d+2 crushing. Anyone bitten must roll 3d over HP of injury (maximum of one roll a day) or become a wereboar on the night of the next full moon. Reach C.
Gore (13): 1d+3 impaling. Anyone gored must roll 3d over HP of injury (maximum of one roll a day) or become a wereboar on the night of the next full moon. Reach C. Front hex only.
Traits: Acute Hearing 1; Acute Taste/Smell 3; Acute Vision 1; Alternate Form (Boar/Man Hybrid); Alternate Form (Man); Animal Empathy (Boars); Bad Temper (9); Berserk (9); Discriminatory Smell; DR 5 (Non-silver weapons); High Pain Threshold; Night Vision 3; Recovery; Unfazeable.
Skills: Animal Handling (Boar)-11; Axe/Mace-10; Brawling-13; Intimidation-12; Shield-11; Thrown Weapon (Spear)-11.
Class: Mundane.
Combat Effectiveness Rating: 59 (OR 22 and PR 37).
Notes:
Variants
Adventure Ideas
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