Witherweed
rating: 0+x

By
Lord RasputinLord Rasputin, entered by DammannDammann

Note: This creature was originally published in Tome of Horrors, p. 368.

Witherweeds resemble large patches of dry grass and weeds and are most often found in areas where their natural makeup allows them to blend in with their surroundings. A subterranean version of this monster exists and makes its lair in desolate caves and caverns. Hidden among the creature’s body are many long, sinewy strands that it uses to trap its foes.

ST: 16 HP: 16 Speed: 5.25
DX: 10 Will: 11 Move: 0
IQ: 1 Per: 11
HT: 11 FP: 11 SM: +2
Dodge: 8 Parry: n/a DR: 2

Frond (11): 1d cutting plus follow-up 1d-3 DX (Resist HT+1). Reach C, 1.
Death Smoke (Resist HT): If the witherweed takes even one point of damage, it releases a cloud of smoke in a 7-yard radius around it. Anyone in it must resist or take 1d-2 HT damage. A minute later, those same victims must resist again or take another 1d HT damage. The cloud lasts 30 seconds, but a strong wind can blow it away in one.

Traits: Blindness; Camouflage 5; Detect (Light); Doesn't Breathe; Extra Attack 1 (Frond); Infravision; Injury Tolerance (Homogenous; No Blood); No Legs (Sessile); No Manipulators; Vibration Sense (Air); Vulnerability (Fire, ×2); Wild Animal.
Skills: Brawling-11.
Class: Plant.
Combat Effectiveness Rating: 29 (OR 18 and PR 11).

Variants

Adventure Ideas


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