By AngularAngel
This is a style for GURPS Ritual Path Magic.
10 points
Style Prerequisites:
This style focuses on the application of force. It's Practitioners especially like to apply force to themselves, allowing them to reach speeds otherwise unseen by mortals.
Required Paths: Path of Energy (Optional Specialization: Kinetic);
Required Skills: Thaumatology; Physics; and any two of Acrobatics, Aerobatics, Body Sense, Force Skating, and/or Flight.
Required Ritual Masteries: Force Bolt, Force Armor, Apportation, Haste
Perks: Adjustable Spell; Area Spell Mastery; Blocking Spell Mastery (Any Style Blocking Ritual); Convenience Casting(Any Style Ritual); Enhancement Mastery (Leveled Double Knockback); Limited Energy Reserve; Mighty Spell (Any Style Offense Ritual); Psychic Guidance; Reduced Footprint; Stabilizing Skill (Physics); Mobile Concentration (Any Movement Skill);
Spell Secrets: Spell Secret (Altered Time Rate)
Optional Traits
Attributes: Increased IQ, DX, Basic Speed, Basic Move, or Dodge;
Advantages: Perfect Balance; Daredevil;
Disadvantages: On the Edge; Overconfidence; Impulsiveness; Compulsive Speeding;
Skills: Path of Body (Optional Specialization: Grace & Agility); Path of Matter (Control); Path of Mind;
Spell List
Force Skates
Force Shield
Concussive Blast
Slipperiness (A variant of Grease)