By quarkstomper
A tall, lanky youth with a mop of unruly red hair and face spangled with freckles brushes the coat of his master's steed. "I've been squire to Sir Valerius for two years next Candlemas," he says. "He's teaching me the art of knighthood. I hope someday, when I'm older, I'll become a paladin as he is."
Squire Spiff - 81 points
ST 10 [0]; DX 11 [20]; IQ 10 [0]; HT 12 [20];
Damage 1d-2/1d; BL lbs.; HP 10 [0]; Will 10 [0]; Per 11 [5]; FP 12 [0].
Basic Speed 5.75 [0]; Basic Move 5 [0]; Dodge 8
Social Background
TL: 3 [0].
CF: [.].
Languages: Common Tongue (native) [0]
Advantages
Appearance: Pitiable [5]; Fit [5]; Flexibility [5]; Intuition [15]; Luck [15]; Patron: Knight [15]; Talent: Animal Friend 2 [10]
Perks: Can wiggle ears [1].
Disadvantages
Charitable [-15]; Chummy [-5]; Duty: to Master [-15]; Honesty [-10]; Impulsiveness [-10]; Phobia: Spiders [-5]; Shyness: Mild [-5]; Skinny [-5]; Social Stigma: Minor [-5]; Wealth: Struggling [-10]
Quirks: Unswervingly Loyal to Master; Freckles; Jug Ears; Voice is Changing; (1 quirk TBD) [-5].
Skills
Animal Handling: Equines (A) IQ+1 [4]-13; Bow (A) DX [11]-11; Brawling (E) DX+1 [2]-12; Carousing (E) HT [1] -12; Climbing (A) DX [2] -14; Cooking (A) IQ-1 [1] -9; Farming (E) IQ [1] -10; First Aid (E) IQ+1 [2] -11; Fishing (E) Per+1 [2] -12; Games: Knucklebones (E) IQ [1] -10; Leatherworking (A) DX+1 [2] -12; Melee Weapon: Broadsword (A) DX-1 [1] -10; Melee Weapon: Knife (E) DX+1 [2] -12; Melee Weapon: Staff (A) DX+1 [4] -12; Professional Skill: Squire (A) IQ+2 [8] -12; Riding: Equines (A) DX [2] -13; Scrounging (E) Per+1 [2] -12; Singing (E) HT [1] -12; Stealth (A) DX [2] -11; Teamster: Equines (A) IQ [2] -12; Throwing (A) DX+1 [4] -12; Tracking (A) Per [2] -11; Veterinary (H) IQ [4] -12
Techniques: <Technique Name> (<Base Skill>) (<Difficulty>) [<Cost>]-<level>; <Technique Name> (<Base Skill>) (<Difficulty>) [<Cost>]-<level>; …
Notes:
Animal Handling, Riding, Teamster and Veterinary skills include +2 from Animal Friend Talent.
Climbing skill includes +3 from Flexibility
Games: Knucklebones is a form of dice played, (obviously), with small bones.
Singing skill ought to have a negative modifier for his changing voice. Need to think about that.
Variants
Spiff is intended to be a Dependant NPC for a knightly character in a fantasy setting, although he would probably fit just as well in a more realisitic Medieval setting.
He could also work as a PC, if the player doesn't mind taking a subordinate role to the Knight he serves. In that case, though, he ought to have his attributes and skills pumped up.