By BoneSea and jhubert
This race was first published in the Monster Manual.
Attribute Modifiers: DX+1; HT+1 .
Advantages: Dark Vision , Striking ST 3 (Only on surprise attack, -60%) , Magery 0 , Magic Resistance 2 (Improved, +50%) .
Disadvantages: Delusion (I am sane!) [-5], Weakness (1d fatigue per 30 minutes in sunlight) [-3], at least 15 points in mental disadvantages such as Delusions, Megalomania, Sadism, and so forth [-15].
Racial Spells: Darkness (H) IQ-2 , Daze (H) IQ-2 , Sound (H) IQ-2 , Thunderclap (H) IQ-2 .
Features: The madness of the derro cannot be cured, either temporarily or permanently.
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