This race was originally published in the Monster Manual 3.5.
Attribute Modifiers: HT +1 .
Secondary Characteristic Modifiers: Basic Move -1 [-5], Per +1 .
Advantages: Dark Vision ; Extended Lifespan 2 , Magery 0 , Resistant (Magic, +3 to resistance rolls) , Resistant (Paralysis, Immunity) , Resistant (Poison, Immunity) , Silence .
Perks: Can intuitively know the depth underground , Huge Weapons (SM) , Resistant To Knockback 2 (+2 to ST for knockback purposes only) .
Quirks: Racial Spells work on Self only [-1], Vulnerability to Bright Lights (-3 to all HT rolls to resist the effects of sudden bright lights) [-1].
Racial Skill Bonuses:
Racial Spells: Enlarge (H) IQ , Invisibility (H) IQ .
Features: SM -1, Upper body and feet armor and clothing fit SM 0 humanoids and vice versa.
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