Frogman
rating: 0+x

By Lord RasputinLord Rasputin

Frogmen are humanoid frogs, little bigger than a child, who live in swamps. They typically keep to themselves, living in swamps.

45 points.

Attribute Modifiers: ST -2 [-20]; DX +1 [20]; IQ -2 [-40]; HT +1 [10].
Secondary Characteristic Modifiers: Will +2 [10]; Per +2 [10]; SM -1.
Advantages: Acute Hearing 2 [4]; Acute Vision 4 [8]; Amphibious [10]; Doesn't Breathe (Oxygen Storage, x100, -30%) [14]; Nictitating Membrane 1 [1]; Night Vision 3 [3]; Peripheral Vision [15]; Slippery 5 [10]; Super Jump 1 [10]; Terrain Adaption (Swamp) [5].
Disadvantages: Disturbing Voice [-10]; Social Stigma (Monster) [-15].

Frogmen are led by a shaman; there is only one at a time for a tribe. Frogmen reproduce by coughing up an egg and spitting it down the throat of a giant frog. In 1d days, the frog will explode and a spawn of frogmen will come out. The shaman, however, must put his eggs into a sentient humanoid. When the humanoid's chest explodes and the baby frogman shaman comes out, the baby will devour both the dead humanoid and the shaman, absorbing the knowledge of both.

Inspired by, but not based on, the bullywug from the D&D Monsters of Faerûn and the tsathar from the Tome of Horrors.

Variants

Adventure Ideas