Halfling (Dark Sun)
rating: 0+x

By jhubertjhubert

These are halflings as they exist on Athas, the setting of Dark Sun. For a complete description see the original publications.

19 points.

Attribute Modifiers: ST -2 [-20]; DX +2 [40].
Secondary Characteristic Modifiers: Basic Move -1 [-5]; Per +2 [10].
Advantages: Magic Resistance 2 [4]; Silence 1 [5].
Disadvantages: Odious Racial Habit (eats other sapients) [-15].
Features: Size Modifier -1.

The Magic Resistance of halflings works explicitly against wizardly magic only (defiling or preserving). Alchemical potions/fruits work normally.
Halflings start with Cultural Familiarity (Halflings) instead of Cultural Familiarity (Tablelands).

Variants

Adventure Ideas


This Web site is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This Web site may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. DARK SUN®, DUNGEONS & DRAGONS® and D&D® are trademarks of Wizards of the Coast and D&D® core rules, game mechanics, characters and their distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website at www.wizards.com.