By BoneSea and jhubert.
This race was originally published in the Monster Manual 3.5.
Attribute Modifiers: ST +2 ; IQ +1 ; HT+1 .
Secondary Characteristic Modifiers: Basic Move -1 [-5].
Advantages: Acute Sense (Vision) 5 , Amphibious , Damage Resistance 3 (Tough Skin, -40%) , Doesn’t Breathe (Gills, -50%) , Hyperspectral Vision (Works versus ethereal and invisible targets, +20%; Doesn’t work against moving targets, -20%) , Enhanced Move (Water) 1 , Flexibility (Double-Jointed) .
Quirks: Vulnerability to Bright Lights (-3 to all HT rolls to resist the effects of sudden bright lights) [-1].
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