Now, boys and girls, there is good touch and bad touch. Touching whatever triggers this trap is bad touch, whatever your aim is.
Detect: Per-based Thaumatology, or Perception + Magery for mages, at -5.
Circumvent: Automatic (don't touch the hoobajoob).
Evade: Resist HT at +2.
Effects: 1d toxic.
Steal: Depends on what the trigger is.