Lightning Bolt Trap
Going within 3 yards of this trap is a shocking experience.
Detect: Per-based Thaumatology, or Perception + Magery for mages, at -6.
Disarm: No.
Circumvent: Automatic (don't go in the 3-yard radius).
Evade: Dodge.
Effects: 4d burning bolt of electricity.
Shots: Infinite.
Rearm: No.
Steal: No.
Notes:
Variants
Adventure Ideas
page revision: 1, last edited: 21 Jul 2013 23:40