Moving Executioner Statue
rating: 0+x

By Lord RasputinLord Rasputin

Make a trap with a smile! Seriously, whatever the statue is—an executioner, a knight, G. Gordon Liddy or one of the Olsen twins—should have a smile on its face as it swings the axes in its hands when someone walks up to it.

Detect: Per-based Traps at -2.
Disarm: DX-based Traps at -5. Failure triggers.
Circumvent: Per-based Traps at -5 lets someone find the hidden switch.
Evade: Dodge.
Effects: 3d+5 cutting to two targets standing next to it. Reach 1, 2.
Shots: Infinite.
Rearm: Yes.
Steal: Yes, if you can move it; you now have a statue (300 lbs.; 27 HP) with two great axes.



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