Portcullis Trap
rating: 0+x

By Lord RasputinLord Rasputin

The victim steps on the trigger, almost always a floor tile, and he is impaled by the falling dread portcullis.

Detect: Per-based Traps at -2.
Disarm: DX-based Traps at -2.
Circumvent: DX or Jumping.
Evade: Dodge at -1.
Effects: 2d impaling.
Shots: Infinite.
Rearm: Yes.
Steal: No.



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