Swinging Block Trap
This trap is triggered by touching something. Once someone does that, the block comes out of the wall and hits him. Ouch.
Detect: Per-based Traps at -2.
Disarm: DX-based Traps at -2.
Circumvent: Automatic (don't trigger).
Evade: Dodge.
Effects: 2d crushing.
Shots: 1.
Rearm: Yes.
Steal: No.
Notes:
Variants
Adventure Ideas
page revision: 1, last edited: 17 Jul 2013 02:49